I think Ictinus touched upon it well in his post, but I'd like to reiterate the willingness to be proactive and just going out and attempting things. It's vital that players be brave enough to try and see what happens good or bad and really just …
I think sometimes we can get so wrapped up in critical analysis that we end up psyching ourselves out of a lot of opportunities. Iesid's said exactly what I had in mind when I first responded to this thread in that these story hooks are prompts for …
I'm not convinced the problems listed here stem from lore and are not like... self-inflicted wounds from the player base. Azvosh, Dendara, the "Light", etc. are tools like any other to help players reinforce their roleplay and or draw inspiration fr…
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This comment is by no means a reflection of you @Sibatti but a broader note to the community at large while we're on the topic: When it comes to generatin…
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While... I suppose in your example a person could frivolously ignore you, mechanically or otherwise, but there's still some recourse in game at your disposal if it's something your character is really passionate about. The rest of the game…