(Quote)
Yeah, but I mean, let's be honest here. The story of the guy who was having some problems but buckled down and got his shit in order and stayed at his job? That's a boring fucking story right there. That's a movie nobody wants to see. I do…
I'd say Carnifex, tbh. Can maybe sort of slack on Warhounds because so many of your skills are hound-based and you can get somebody to give you good hounds. I think probably stop after Courser(33% Gifted) if you were on a budget.
It's a problem with any 1v1 system in a game like this, it can't really be helped. People always tend to go "Can't win so why bother?" and so the system ends up being just the handful of top-tier people bothering to participate. The little fish don'…
If you could trade lessons, the best way for me to power up my character would be for a friend to make alts, get powerbashed up to a point of diminishing time/lesson return , dump the lessons on me, and then re…
Meh. Sanderson is mediocre at best. His only real strength as an author is that he cranks out books with machine-like regularity, but that comes at the cost of characterization, dialogue, prose quality, and plotting. His fight scenes read like those…
Why do vampires still have these ridiculous daytime penalties after all this time?
Yes, I know, blah blah blah RP REASONS blah blah blah, but penalties that strong for RP purposes are ridiculous. Using the class at a high level seems to …
Firstaid, the in-game curing system, is rock solid and reliable. You can easily get by with just an adjunct system to shift your curing priorities around.
Or if you don't want to do top-tier 1v1 PvP, you can just turn firstaid on and let…
Headlights are the worst for me. It's not that it is particularly complicated or technically difficult, it is that they apparently assumed that anybody changing the headlight bulbs would have both the hand size of my two year old nephew and the grip…
So here's a question: Why does the ritual for becoming undead cause so much effing bleeding damage? Trying to go undead at low levels is stupidly hard because of the huge amounts of bleeding damage and the extremely limited ways to mitigate that ble…
(Quote)
Tarot cards are made out of wood, and the cards:wood ratio is really low. 16:1 with the artifact, I think? Indorani burn a handful of wood even over the course of one short fight.
(Quote)
As it stands now, vampires face the sun penalties for roughly half of their playing time. That is a terribly long time to have to hide from the sun and avoid outdoor bashing areas, outdoor fishing areas, outdoor PvP, etc, etc.
That's really all there is to it, IMO. The game is designed around players picking up a class and that's really all there is to it. You can handle the disarm thing with a fist sigil, but …
(Quote)
The problem with increased death costs is that they result in decreased participation. When the only way you can win is to not play, people aren't going to play. If the reward for fighting against raiders and losing is "lose a ton of exp a…
(Quote)
Before I get into this, I just want to mention that I love raiding. Imperian's guards have received two huge buffs to make them basically unraidable, and both of those buffs are largely my fault. I am absolutely the kind of person who will…
Speaking as an Imperian player, it's so much easier to get gold in Imperian that the credit prices in terms of bashing-time-per-credit are probably a lot closer to each other than you'd think from just looking at the numbers.