There has not been a single revamp 'pushed ahead' of the Carnifex. I'll go ahead and give a status update here, so maybe this spread of misinformation/bitterness can be put to a stop.
We have known, and admitted, that the original Carnife…
There's unfortunately zero ways to reduce automation unless we deliberately obfuscate more of the information being sent from the server, such as reducing what GMCP sends and removing things such as affview configs, discernment, etc. Even then, soph…
I think at this point we can readily admit that Carnifex have lacked some key components in their design that have left the class crippled; after removing the epseth/epteth spamming issues, it was pretty clear that the timebomb nature of soulthirst …
I have to step in and defend the work of the admin/liaisons/players who have been involved in the class revamp and release process, because I think it's important to explain what exactly is involved in releasing 'new' classes.
Thank you to the liaisons for giving us one of the most efficient liaison rounds yet - between keeping discussions civil, crawling through hundreds of reports to comment and brainstorming new ideas for many of the reports lacking reasonable solution…
Lycanthropes have never been able to beat salve balance with rend/hamstring alone. However, rend and hamstring do limb damage as well, meaning to cure the mending breaks, you have to forego prerestoration, or vice versa. Ezalor's assessment is prett…
Willpower and endurance will definitely be staying. Our trend with the last few releases has been to turn endurance/willpower into pools that require you to carefully pick and select defenses and setups based on the pool you can sustain - Shaman and…
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With the changes to stat scaling and the combinations available through statpacks and enhancements, it was nearly possible to hit the effective strength cap without any artifacts as a praenomen/bloodborn, rendering investments p…
Several endgame bashing areas actually should require miniskills - Xaanhal is the easiest example I can think of. Certain areas may be easier or harder depending on which miniskills you've learned and which resistances you've chosen. It's also impor…
There is zero reason any salve offense should have been changed in a meaningful way; in fact, it should be easier now, because although all balance caps were reduced by 7%, salve applications are 10% slower.
The equilibrium crown is not being changed at this time.
There will be an overall reduction in total stats, yes. A lot of this comes from instances where the non-'primary' stats in a statpack are lower than you would find versus a current…
As it stands, we have no plans to make dexterity have a greater impact. That being said, classes that rely on dexterity as a primary stat can expect that to remain the case, and we're looking to expand the dexterity stat's application on a class-by-…
I'm fully behind picking fights and trying to generate conflict; I know I did more than enough in my time. However, the best conflict requires some degree of consent, even if there is a loser, and some mental/emotional investment from all parties. T…