Even if it were (I don't agree that the harm is overstated at all) I find the arguments for city-locking guilds to be incredibly flimsy, and if a system is causing any harm, while also being unnecessary, there's no real reason to keep it.
If guilds have a strong identity independent of Cities, then what's the problem? Why do people have to be adherents to one city or another in this case? It's worth pointing out that Aetolia isn't like a lot of other IREs, with their multitude of div…
Forcing guilds to work through what to do if, say, Bloodloch and Spinesreach went to war and they got some people from both guilds in each city sounds like a lot of fun to me. Making it so you must be a citizen of a given city to be in its gu…
idk, Kurak and Whirran said they were getting more xp/hour doing group these days, so whatever these fixes are, they seem to be more legit than what they were prior.
Someone suggested the idea of changing Chalices and Mints to "xp boost until n base experience is accrued" instead of making it a time-based thing, and I think this solves pretty much every problem we've talked about here, as long as the calculation…
Why keep it? I think the thing is with these systems that are unpopular, like, nobody really makes a great case for keeping these things. If they're not enriching our play experience, roleplay, or anything else? Why not just chuck 'em? Why do we kee…
Honestly, the other IRE's have so many conflict axes that it's almost a little silly that Aetolia effectively only has the one. I'm glad to see the Admin trying to put strain on that idea, though. Overall that feels like a somewhat different convers…
And, like, there are other benefits to a city that, I think, fit the scale of the consequences for not being in one. Having a city at your back, having the immediate social circle available, being able to enforce/push game-wide change via war…
If I were to put it as a tl;dr way, the current city mechanical thing is like our Guild Sanction Mechanical Bonus Problem but 100x worse, and we got rid of Guild Sanction Mechanical Bonsues.
When people metagame and try to make org decisions or otherwise run in game stuff either in Discord servers or other OOC mediums instead of just logging on and playing the game the way it was meant to be played. Really don't like that, never have, n…
Bloodloch, a city where a good chunk of their populace is Ivolnite Undead, one entire guild is basically married to Ivoln, and Bamathis and Ivo are both on the council for, more or less closed out the night last night with a "Keep it outside and don…
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Honestly I kind like the idea of Bamathis becoming a beset sorta-minority (though I think he really needs a non-Severn God ally) that gets increasingly fanatical and violent. Could be extremely sexy.
Irritated by casual misogyny making an immediate comeback in the forefront of IC bludgeons when we literally just had a massive community conversation about the problems and issues regarding this exact sort of misogyny, especially when it rea…
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God I was somehow both of these at the same time. The absolute smashing of content was a lot, and I loved it, but it did get a tad overwhelming for me at times, especially when it came to trying to drill down RP kinda dissect…
I've gotten some clarifications IC and it does seem to be that she's Nuance, The Character. Maybe our playerbase can be trained out of this kneejerk reaction, but it still felt pretty ingrained to a lot of folk, and might be worth keeping in mind in…
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Can we clear up what this actually means? Because, if I'm being honest, the vibe over in shadow tether right now is pretty gutted. And while, in my heart I want to believe that this borderline throwaway sentence is a signal for us to start …
I'm Commander Shepard, and this is the worst conversation on the Citadel. I don't even really know where to start other than to echo Lin here and say that there's a massive amount of work I think people should be doing (that they aren't doing) to at…