Yep. Limb combat is a momentum mechanic here. You're trying outpace their restoration curing to land the breaks you need. In general, that also means limb damage is also a lot higher than what you might be used.
Just think of it like in Achaea, except that limb damage (even before breaks) can be cured any time with restoration. And you can tell when people's limbs break. And there's prone parry. And double broken legs (even mending) prone.
I doubt that. It's not the case in Achaea and you can literally put just about any def you can think of in their serverside curing and most people haven't gotten to the point of extreme laziness yet.
She had limb damage on the edge of her pre-resto threshold and the loss of the extra health from her blessing nudged it over, in case anyone was wondering why that happened.
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I think in any competitive endeavor where there are stakes, winning is the only thing that matters, and it's the main reason that the competition even exists in the first place.
My point is that if I can make gold at 3-6x the rate you do, your reasoning for having prices lowered for certain items disappears. We don't balance prices around newbies ratting, we shouldn't balance prices around your inefficient hunting.
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