I personally love the drunken style mostly because I've always thought of Seir's fighting style to be lethargic and similar in nature to it. I think clumsy is more intentionally making mistakes during a fight and somehow compensating enough for your…
Drunken Boxing is a fighting style that, while sometimes the individual is drunk, they act drunk in order to make erratic or unpredictable movements during a fight but strikes just as hard and fiercely as someone sober. Deceives an opponent or might…
Personally, I wouldn't mind giving vampires the ability to afflict at a rate equiv. to other affliction classes at the expense of losing the ability to go through shield/barrier. Having played a vamp, their potential lies with the fact that their af…
It's widely been recognized that double parry is largely unnecessary and massively unpleasant for any limb-based class to deal with on top of pre-restore. Orb was permanent before and double parry removed with the knight revamp but Orb managed to s…
Group combat will always be imbalanced when it favours who has the largest population and who can dish out the most raw damage. I've always said that it has no real strategy beyond that.
Avalon and Lithmeria had the best idea when it cam…
@Riluo: Any context or logs you're basing this statement off of? As far as I know, vampires have the strongest mana pressure in the game due to the damage, seduction …
Nightly depression/panic attacks. I don't know why, but I'm getting these at night. I can only think they're getting worse and it might be because of therapy. Ugh. This sucks. I hate getting these and feeling like this.
Nalor: The main and legitimate complaint was from Moirean in that there is zero risk and complete and total reward for suicide bombing via the Firebomb ability. It's not just one person using it, it's multiple.
Yep. After testing with Dato, PERFORM FORCE does do it. Strange, could've sworn it was changed to not go through barrier. Though, I may be thinking of it doing that in another incarnation of Devotion elsewhere. I'll retract my example for Dourif fo…
(Quote)
To the first point, it's not really a departure to how I've thought at all. I've just never supported a huge disparity in comparison to abilities like old Lure and Beckon. I didn't just magically change my perceptions or ideas about balanc…
(Quote)
The problem is that you're removing the only situational use for Firebomb in the process. I agree with Moirean completely in that the issue lies with rewarding experience to individuals killing folks on their own side and that the mechanic…
(Quote)
That's fine, but it really has no bearing on the validity of my statements over all. Serrice could say the same thing if she wanted, would that make them any less true? Probably not. Given that Firebomb has not ever changed since I've play…
Well, I tried to debate politely with folks, but it degraded into attacks about me 'possibly having one too many drinks' and thinly-veiled insults in the form of memes. Shrug. I'm fairly sure that the game isn't really that important enough to reall…
The joke is getting fairly old, folks, and is starting to look less of one and more like a way of making a veiled personal attack. In any event, it offers nothing constructive to the thread.
(Quote)
Strawman aside, I said absolute parity is impossible. There ARE certain mechanics such as Phase and Blackwind that, at the time of Lightform, would've been available to only one side and given the advantages of phase abilities, I'd …
(Quote)
Inappropriate nature of that post aside, there are abilities and mechanics that won't always be available to the other side. Absolute parity and homogenization is impossible without gutting roleplay and the 'flavour' of other classes. Life…
The logic that I've seen throughout this entire argument is: "It killed our group which should've won alone via sheer numbers, ergo overpowered." If you don't want stuff like Firebomb to be able to take on your large group, provide a mechanical mean…
I agreed with the first part of Zsadist's post and then vehemently disagreed with the second part. Artifacts should supplement your skill, not ever define them or accentuate them to a great degree. I loathe pay-to-win games and I, perhaps ignorantly…
Strange. Enorian did not used to be like that, but I've seen symptoms of this happening in other games. It actually happens when conflict becomes the mainstay behind such actions. People begin to loathe/dislike players on the other side for whatever…
That's a pretty positive attitude to have, @Lim. I wish many others, definitely including myself, could have it sometimes when it came to classes. No denying that this …
Mainly because it'll never be claimed and if I do decide to come back to Aet in maybe two or three years, I'd rather not get killed for something that took place like... nearly a century ago in game. If I were to try to kill someone over something o…
I dislike that my character still has a bounty on his head after nearly an OOC year and a half. Can these expire automatically after a RL month, please?