(Quote)
There are more answers to it though, not just off balance. So you know, you can permanently keep yourself off balance, as the whole point of being aegis'd is buying time to heal and stalling for the team. You can make yoursel…
Okay, I guess, I'm toxic for objecting to the echo chamber of false information, that actually causes issues for the rest of us in the game. This is why I've avoided combat-talk on the forums to begin with for a long time, enjoy keeping it to yourse…
No, Force is nowhere near as reliable as you think it is. If the point was not raised in a lyre vs lyre situation prior to Aegis discussion, that's an oversight.
You can't make someone not Erode you, but you can make someone not Force you…
Why is beckon brought up in a commandchained icewall scenario? It's something you've a myriad of counterplay tools for, that you actively use to beat it in a consistent basis. You know, much unlike how it's with shift/slice+brazier combo that strict…
This thread has ben an unexpected coincidence for me, because I took the mantle of powerbashing with novices not too long ago and the main point of this thread has been something I've been toying with for a while.
I know there's a mechanical barrier preventing this, and it's why Divines remove a blessing and then bless people once more with the desired amount. But:
Automation requirement also depends a lot on the design of the class you are playing, if your offense is all about smart affliction loading. I don't know how you can decide to pick 1/8 affs for the preparation part of your attack, then your attack o…
@Keroc I can not stress how sorry I am to hear this enough. Your fine-tuning of class balance is absolutely the best I've ever seen in any MUD that I've played so fa…
I understand the amount of vulnerable shrines exacerbate the issue here, but even if it was 10 shrines instead of 100 outside the safezones, it'd still be hell of a chase between them. And that would not solve anything in practice.
The glaring problem for me is this, despite you can fight/kill the instigator many times, nothing really stops them from running from shrine to shrine for 8 hours straight. (I just checked the log, that is the case.) While that's dedication and comm…
If recovery is implemented to make running away from combat a harder and less obnoxious approach, (Which it does sound like, looking at Shock affliction.) then I see the reasoning behind this. I second it even, it'd be a nice change of pace to recov…
(Quote)
I know at first hand, how incredibly easy it is to feel divided by conflict in games with similar design. But Aetolia does have this extra layer of wholeness which makes me appreciate individuals regardless of us their teammate/enemy statu…
(Quote)
The option is actually really good. It's just that the default option is anonymous on other IREs, which was my fault for not reading HELP ESTEEM to begin with admittedly. And that caught me off guard, that's all in Mildly Irritating: Aetolia's Pet PeevesComment by SaltzJune 2020
Oh god, I just realized this game has a separate command to send anonesteems.
Which is actually a good option. If only I didn't take anonymity for granted and sent out my fair share of esteems already...
This will be short as I don't really interact much with people, but logging into Oonagh's sermons had been a particular highlight during my first few weeks in this game. Enorian is lucky to have someone like you who'd take initiative and catalyze or…
Just idea'd a seperate block for retired people in the citizens dormant or gmembers dormant lists. Maybe that's a better solution than kicking them when/if it gets implemented.