Not much needs to be said after this point, but I'll voice my thoughts anyways.
I have zero issues with exclusive events, in fact smaller numbers enable a more comfortable rp environment in my opinion. (f.e I personally don't enjoy world …
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Please no to these two specifically. You can go up to 400% reserves and sustain forever too with receptacles. Do we really need 30x arti checked, class-independent full heals or banishes available in a single round of fight? If you want to…
When you see the absurd amounts of gold/credits bid by players to get those items, remember that those are currencies removed from the game at the end of it. If they did not bid on the auction, they could easily compete with you in the credit market…
If you perceive the people you are playing the game with as friends, and the people you are playing the game against as your enemies. You are making a big mistake. And I'm saying this despite, me as the player might come off as a polarizing characte…
@Lin While scary, more consequential deaths (With permanency or loss of all loot/progress) is a highly refreshing concept to me. I have tried a couple of similar games,…
Alternatively you could also ask for a mutation_sickness review, which I believe is in place to give the opponent an edge in these instances. A window to be punished. If it's too forgiving, that could be easily adjusted with a longer timer and even …
Quite frankly, in my opinion... the fact that anyone would defend being able to mutate mid-fight speaks more to the mindset of people rather than the spirit of PVP itself.
My argument against the limit is this, there are classes in this game that already have access to reliable limb and aff routes in them, Wayfarer being a top example. And they can use whichever depending on their matchup, why is it wrong for other cl…
Time A once in a week event which lasts roughly an hour, starts at 0:00 gmt Saturday. But 6 hours later the next week, so it covers all times from 0:00 saturday to 0:00 sunday over 2 months time IRL. …
The thing is, I never argued that actions shouldn't have consequences nor that all PK should happen with preceding OOC negotations, but somehow through some subjective hyperbole it's perceived as I did and here we are.
If we shouldn't be doing that, then we shouldn't be feeling upset, when our cause is found invalid because it was decided OOC afterwards in an ISSUE. Because it's simple really, if you don't draw the lines with the people you play the game with, th…
Except... No one is doing it. Aegii and Shrines are tether-free, what's partisan about discussing them here? It'd make more sense if this thread looked more Mages vs World than Spirit vs Shadow.
@Elene I'm almost certain I've seen Borm deal with them before, but don't take my word for it. It's been a while and I can't seem to find it in ABs. If you can't do …
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Definitely. And there are even less consequential entrenchments we could look at as an example, I could drop Piety rites at observatory and a Teradrim that's passing by is unable to move because of it. Then they go ahead and attack the Rit…
@Tetchta You beat me to it by seconds, because i agree they look similar. I don't think we really need a mechanical enforcement for it, but below is my take. <…
Clearly not your target audience here, as there were times when you gave me really good vibes. And there were some other times that I didn't actually mind, because you just looked overly excited. It's good to read this though and hopefully it will m…
Saidenn is great. We don't interact on a regular basis, but sometimes he finds that little trail he can pick up for RP and goes all in with it. The emotes are very well done and our interactions push me to think on concepts moreso than gestures in …
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I think a good example of an answer to this question is Chapel Garden. Zombies mechanics and the random aggro mob counts are making it harder to script the area, and it's bashed by almost no one except the people going for keystones. And t…