Prae is viable for PvP and one of the best classes hunting so it's hard to complain but we've been practically the same since day dot. Probably the oldest class still getting used.
A counter argument would be that if you were walking around baiting people on the street in real life, girl or not, someone will eventually hit you. It's a reason not to aggravate someone that might be threatening like say a skinhead.... or a vampir…
You don't get attacked for no reason. If you do just get jumped multiple times it's something you can issue them for and if you have organizational ties at the least they'll become an open target for revenge from whoever you know that likes killing …
Or you could just... not give people a reason to kill you?
It's actually not that hard to do and the fact that people wont just emote at you and will kill you is a pretty strong incentive not to do something dumb like.... destr…
If you want to assist in defiling / slander a god / do something doochebaggy killing you fits RP fine. It's rage at your actions, it's punishment because let's face it…
Well this tangent is getting off topic but I doubt 1 damage would factor into anything with the diminishing returns on power that high. It's fast enough to sync with my whispers with crown as well as I build tankiness for team fights and hunting.
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My current axe (single handed mind you) has 197 power. Even without my rune on it, that's not the sort of weapon and average smith can make. Toz is godlike at forging.
I get they wanted forgers to have more long term relevance instead of being a one-off type deal but it has reached the point if Toz ever disappears I'm going to need to learn the trade and buy the hammer myself to get the items I want. I'd rather ju…
I love Adventure Time (where that .gif comes from).
Nothing to rant about. Except the usual (Alexina killing all my daemons *grumble grumble*) which is pretty inconsequential all up. Things are going smoothly for a change.
^ the sarcophagus talisman exists as a cache for corpses
The number one thing I want, and I know it has been asked for like a billion times, is a "permanence," rune for weapons and armour that you attach to stop them decaying. <…
I use Stalwart despite the low strength. I find I hit hard enough. Red amulets and orbs buff everyone's bashing damage output if they bother to obtain them as well.
This is one of my main issues. There isn't much worth hunting endgame due to the amount of endgame players now. In addition, the hardest hunting mobs are not challenging for some people so there is room for a higher tier of difficulty.