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Rowena

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Rowena
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  • Yeah, thanks (sarcasm).

    Moirean will blame me because I wanted ease of life with how artifacts related to weaponry are used.

    This is what happens when you make every topic about yourself.
  • Not being able to conveniently shift weapon runes between weapons impacts the gameplay of everyone that plays a weaponry class and goes between pvp / pve or different classes with weapons.

    It's not all about you Moirean. I don't understa…
  • That's not it at all.

    I've stated already, I don't care that you have it, it's kind of cool. I said earlier that guild artifacts is an idea that I'd personally support. It's in other games already.

    What I care about is the dis…
  • You should be arguing for guild arties, not for essentially the protection of a loophole because someone thought runes should be made more convenient for people that use multiple weapons.

  • (Quote) That's precisely what I thought.

    It's not that I mind Moirean loaning an artifact around her guild, it sounds like a good idea, but guild artifacts should be a general thing, not just a fault with the way runes work that benefit…
  • I don't play Templar. I also have practically every artifact worth buying. This isn't personal because I can't afford something, the reason I haven't voiced this earlier is precisely because I can, and have purchased said items.

    This is …
  • I agree it's getting blurred together.

    The main complaint is that due to a combination of factors weaponry classes land up being costlier than non - weaponry classes for no apparent reason.

    Even within the same class, if you'r…
  • As I said on the initial post, on it's own, it's fine. Switching between weapons for say, PvP and PvE, or between classes, it's not fine. Knuckles between Prae and Monk is still knuckles. Runes between classes are not.

    The hammer is fine…
  • The 1h vs 2h issue would be fixed if it was just a regular artifact power instead of an artifact that you attach to something.
  • The forging hammer is part of the expense of being a weaponry class that just also happens to make the runes inconvenient to use.

    Weaponry classes are just hard done by because of forging, weapons and runes.

    It doesn't seem r…
  • Ignoring the runes,

    The forging hammer is still an issue. Other crafting items don't make the end product better to the point you wont buy potions unless they're made by such and such with this artifact.

    I'm just trying to mak…
  • It's been a problem for a long time, I've only just decided to be vocal about it because I'm not frugal.

    Making the magnet better still makes it an added expense to use something that can already be very expensive for what it is which go…
  • Guild artifacts should exist, they're cool in other games where guilds have champions. I like THAT idea.

    I don't like that a loophole that benefits one group of players is being used as justification for a painful mechanic. Weapon runes …
  • You're putting one item for the Carnifex over other people that deal with multiclassing between weaponry classes or going from balanced stats for hunting to speed for pvp.

    It's not something most other guilds have access to either becaus…
  • You could still do that with the rune of transformation after the suggested change as the rune would be unaffected by it.

    You shouldn't really be able to indefinitely loan damage stats, you can't do that with any other artifact power, th…
  • I have a few suggestions...

    One is to remove the rune system altogether. Move the benefits from runes to stuff like... a belt, you know, regular artifact powers like "surgical" for cutting or "mastery" for augmentation.

    The ha…
  • I'm not sure about DPS. Less damage, certainly, but you get a speed increase. Speed also increases afflict rate if the speed is capped before you put the rune on. In that case though, the difference between level 2 and level 3 would be next to nothi…
  • @Razmael

    Can vampire pets please get artifacts? I'm not talking anything super overpowered like swing speed, just like a damage increase one and maybe th…
  • (Quote) You have the Carnifex who are a Bloodloch guild, residing largely as Spirean citizens.

    You have the Sciomancers who are all Loch, in Spinesreach.

    If Spinesreach and Loch fought, you'd have a lot of instances of peop…
  • (Quote) ^ This here. I remember Xarian made one back in the day and he was killing people as a Cabalist without even having Unravel.

    It's definitely being pushed forward because of competitiveness. Guys like Ezalor above and Feichin dom…
  • Just throwing this out there, random brain-fart, perhaps if players felt like they had more control over the direction their organizations head in some of the admin work would be done for you?

    Like areas could get built off the back of c…
  • There's very little point in collecting the ylem anyway. It's just a reason to fight.

    I understand there is a behind the scenes reason for this but a whole portion of this games development has just been forgotten about.
  • I remember how it was back in the day. Dying was a bigger deal, levelling was harder, supplies were harder to obtain and in general things were far less accessible. It was also busier but I don't think that's because it was harder. I think that's ju…
  • I borrowed one to clear out my Haven which was full of junk. I was considering making a room in there called rubbish bin.
  • Pocket humgii should be a gold item somewhere. It's silly dropping unwanted rings all over the place.
  • I didn't really see it as an argument. I thought we HAD moved on past the whole "oh no my globes," thing and were just discussing the fairness and nature of the hunt itself.
  • There hasn't been one in a long time and I'd just like the opportunity to obtain a few of the auction only powers.

    Even if the powers just became available for regular sale. That would be cool. Some people might be upset by that though.
  • You can't balance the game by turning them off. That was the point.

    Classes have advantages.

    Hunting boons like who has chocolates / pills / blessings give advantages.

    If you take away the benefit of tanking artifa…
  • (Quote)
    The issue I have with that is that it devalues something that's already very expensive.

    Also, some classes like Teradrim and Praenomen without artifacts are FAR better hunters than say... a Mage even with artifacts.