Having played MUDs for... well, a lot of years. It's odd like that. Even after all this time most people have no clue they're around but because they have been you find all kinds that have dabbled. It's always a strange occurrence running into someo…
I never played a game with guild charters. I didn't know one existed.
For intervention to work, it needs to be at least relatively impartial, which requires a set of divine to act as mediators making decisions objectively. Look at it lik…
Tacky for you to interfere or not, the lack of intervention is precisely what I feel removes impartiality from the game. It creates a feeling of injustice where players "own," certain things that shouldn't be owned, that should be infrastructure to …
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I know this to be untrue as you left Ve'kahi after your sire's wife was kicked... due to politics. I remember you being very angry at the time, both IC and OOC. I'd say that counts as a negative experience.
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Gods reinforce the despot power structure, just in a less transparent fashion. They can come from other games and their friends can follow and become order representatives. They also surround themselves with friends in the same manner as a…
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From where I'm standing as a long term player the game is dying anyway and I've known countless people leave over something related to ingame politics. Absolutely everyone has negative experiences related to it as well.
Yeah, perhaps it's realistic in a sense, but at the same time it's a game, made to be enjoyed, and you could RP through lower levels of power, rather than absolute power where you can literally control all organizations related to an entire alignmen…
One thing I feel like is a sticking point for drama, conflict and generally just a poor game experience is the level of freedom afforded to players in game in positions of authority.
IRE makes money sure, but will they actively work to improve the playerbase and address all the various causes it has dwindled? More players not only benefits them, it benefits the players having a large, more diverse community to play with. …
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That's what Achaea did a long time ago. Initially it had a guild system but moved to a house one. I like guilds. They have a lot of history, and shared ties with each other and cities. I'd be loathe to see that disappear into a blank slate…
I've played Praenomen almost exclusively for some time now. I really like the new changes so far, they seem well thought out and combining Bloodborn and Praenomen is an amazing quality of life change.
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I work in retail. So I know all about it. We have an online referral system to the company though where customers can pass on complaints and feedback so that the company knows where they're doing things right and wrong. Lots of things have…
Then how are you getting a higher than last time 4cr? Are you counting the other stuff like the style scrolls and voxes because you can't trade those in and nobody buys them.
In terms of pure value I'm just trying to get the numbers stra…