Could we have design rejections require 3 votes, just as it is for approval?
It is an unpleasant experience to have a design rejected over a contentious (at least only in the opinion of the rejector) interpretation of a design …
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Mmm, yeah. For this to work, I would imagine many guilds disbanding and other guilds forming. Unless guilds define themselves as 'A guild of Daru', 'A guild of Luminaries', etc., I see the kind of structure that we have right no…
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I like the idea of guilds standing for a certain set of tenets/ideals and class is just that, tools for achieving those tenets. So generally speaking, I dig this, even if I clicked 'disagree'.
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Yep. The 25% thing was something I got off CHELP. Not sure if it was gotten straight from the code, or if it's an estimate that people got. So just to be clear, that's why I gave both bits of information in Short QuestionsComment by RaecheJanuary 2013
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What I've noticed is that vigor gives you back 5% of health every time you have a critical strike.
It does not matter what type of critical strike, it is always 5%.
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I think it's a mix of problems. There are officious rejections, and there is the collaborative squeezing through of designs, before they get rejected. Sometimes, the latter is a response to the former, but that does not mean it …
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I always figured that the purpose of engraving and embroidery is to have your mark on an item that is not necessarily created by you. I buy a piece of armour I like, I carve my name on it to indicate it belongs to me. Regardless…
I like the idea of non-combat classes to cater to the economically/politically-inclined crowd. Especially with multi-class, that is not an undue restriction that would have people completely helpless. I've also always been …
I don't think you should feel apologetic. The problem isn't with roleplaying. It's with frivolous voting. In the last game, I think 'roleplay' became the scapegoat because some people just wanted a vanilla version of …
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Just to echo Aldric's sentiment, this is a reminder to all you admin tyes that we appreciate the work you do - especially since most of you are volunteers (and even the paid staff aren't paid boatloads for their work). Thank you…