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Minarael

About

Username
Minarael
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Comments

  • Because it becomes a lot harder to police and a lot easier to abuse. Foci battles are easier entry points for newbs, so it's an easy way to encourage newbs to participate with plenty of folks around to help. 


  • You can have secret codes to access stock shelves. Like a freaking speakeasy. How much love have I for this? 

    I had no idea. I doubt very many shops use it but IT IS SO COOL. 

    That is all. 
    in LOVE Comment by Minarael April 2014
  • I dislike Great Hunt events for almost every venting rage that has occurred on these forums + the inability to actually hunt during them anywhere. 

    I will never participate in Great Hunts until I see another one with personal instances fo…
  • image
    Super awesome venetian mask I acquired. 

  • Watching Kamas react to Firefly for the first time.

    Norwescon taking care of my badges even though my registration got horribly borked.

    New board games to play.

    Vacation!
    in LOVE Comment by Minarael April 2014
  • While I've been attempting to learn to use combat AI, I find it -incredibly- stressful. I learned how to fight with a solid curing system and a series of aliases, some basic highlights and a very simplistic tracker. Now I have a shoddy curing system…
  • Going on my vacation anyway, despite the hellacious last few weeks that ate up a ton of time, the deathplague flu, and my child racking up a $700 phone bill because I made the mistake of waiting three weeks to turn on stalker-mom app Family Base. 
    in LOVE Comment by Minarael April 2014
  • When literally every member of the leadership is on and yet not one of them can be bothered to respond ages and ages. 

    -.-



  • I have characters that are sexy and characters that aren't. Having a character that is sexy has absolutely no bearing on the -personality- of that character. It gets really tiresome dealing with people's assumptions.
  • I'm interested in seeing more arena events. 
  • I think this game needs more methods of conflict generation for PKers. Or maybe something like the automatic arena events. 
  • All of my teapots but one are big enough to hold quite a lot of cups of tea.(And no, I'm not british). It would be useful to be able to set a number of sips on liquid containers. A bottle could be very tiny or very large, so adjustable sips makes se…
  • Finding a purpose for Minarael, finally. 

    Even if it is probably going to stir up trouble in a delightful way. 
    in LOVE Comment by Minarael April 2014
  • Edit - Should have read through all the way before posting. Also someone already made my point. 


  • Where are all these magically for sale shops? Whose daughter do I have to kidnap to acquire one? 

  • I'm incredibly annoyed with the idea that I can't have a shop because an assortment of people are perpetually holding onto an item in a storeroom somewhere. 
  • (Quote) That's freaking adorable. :( 

    Edit - 
    OH right, I cam here to hate. 
  • I'm just going to be blunt here.

    I find it at least somewhat baffling that some people appear to essentially restrict administrators from improving organizations across the whole game. If your organization has an active and devo…
  • Moirean - I understand your frustration. You work really hard to create an awesome environment. Let me raise a counter argument.

    We want the -whole game- to be fun. It's hard to keep excellent leadership across the board in thes…
  • This is a valid conversation that should be split into its own thread. Get out of here with your non-shop related goodness. :P
  • People testing my patience when I've been sick for almost 10 days. 

    My roommate, who is an admitted unicorn, decided to not pay the gas bill in his name for 2 months, then asks me to take it over without telling me. He thinks it's going t…
  • When I ran a shop, I've designed some things especially for crafting shelves, keeping in mind that oddball commodities couldn't be included. I love crafting shelves, especially for basic stuff like bags, vials, pipes, guild-required items (like unif…
  • Yes, 4 approvals/rejections = 1 credit. Entrance to a queue requires 100 -approved- designs in that particular design skillset. To ensure that the underloved skillsets don't sit in queue forever, crafters well-known to the admin overseeing were give…
  • It's hard for me to want to do that work for free -and- pay for the privilege, when I am accustomed to being paid for it from other IRE games. Approving is not fun. It is time consuming to edit properly. So I don't.
  • The only valid point I have seen made about limiting the number of shops was made by Eleanor. Item storage being a detriment to the game itself. It seems to me that if that is the primary issue why the administration has avoided increasing shops - I…
  • I have suggested a solution to that problem (wading through goods) in the shops thread. Go forth and read.
  • :P Well. Get on that, Jensen. 

    I may or may not have strong feelings about the shop situation. <.< I love having a shop, but I don't see the point in even -attempting- to get one. I have a ton invested in crafting skills I literally…
  • -Why- though? Makes no bloody sense to restrict shops from a business perspective. At all. I still have yet to hear one single, valid arguement for restricting them. 

    EDIT - To complaints in the other thread discussing this.
  • I agree with your general complaint, Moirean, but people seem to be oddly opposed to just...opening up more shops. I'd much rather see more shops woven through the city. I think raising the cap by 10 would just result in the same problem, but I'd ra…
  • If someone has a shop where they are wasting space with junk, people will simply shop elsewhere -if- other, better shops are available. 

    I'd vote for making shops more like housing. Have a shopping district. Keep taxes in place. Shops tha…