If people are having trouble with Lua, may I recommend CLANHELP KLL? There are a significant number of players in the group who can help with system building or programming related issues.
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Do it in a PM. When an admin curtails a topic, it is not helpful to immediately resume talking about the exact same topic. Further discussion about this or the previous topic can take place in a new thread.
My rage is being silly enough to start an event the day before Uni went back. It's really biting me on the bum now in regards to being around for ingame things. in Ankyrean Anguish - Aetolia-based RAGEComment by MaghakMarch 2014
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This should be easily enough done. I'll note it down for when I get back after Uni today (in about twelve hours).
Sadly, right as it seems that you guys are on the cusp of capturing Hashan, my Uni schedule h…
That's enough. Personal attacks haven't stopped being against the rules, and this is all getting far too heated to be trusted. I do not want to have to close yet another rage thread.
I actually only just got a function for retrieving a list of adjacent areas from the lovely Razmael, so currently no, there are no supply chain checks (yet). Given the complexity of adding that, there probably won't be for the forseeable future - bu…
51 player units compared to 62 Steelhew units at the moment - and Steelhew units are not being intelligently controlled beyond moving towards vague goals and fortifying in some rooms! I have faith that the players can capture Juxa's conquered areas …
@Moirean - The issue here is that until we have a bit more data on things, balancing is going to be difficult - along with having actual players behind Juxa's troop…
Well, the system has been enabled for a few days now and people seem to be having fun with it. Please feel free to post thoughts on the current implementation or features here.
The war ledgers will be left in the barracks because this really isn't a war system and it really doesn't matter where the thing is so long as it is accessible.
I have unfortunately been side-swiped by University starting up again, but 99% of our prep is done! It may be slightly later than intended, but we should be moving ahead in the next day or so.
I'm pleased to report that we're getting very close to being feature complete. All that remains is implementing the various engineering tasks and thoroughly testing the unit combat calculations. We're expecting to roll out the first widescale use of…
It's easy to misinterpret what we're saying as troops being drawn from captured territories, but that hasn't been discussed, let alone implemented. The difference will be solely cosmetic for the duration of the event - since we'll be manually spawni…
If you queue up your commands and then never check or adjust them again, you will immediately lose to an opponent who is adjusting their troop movements in response to yours.
It's better to think of this as a means of collecting data on what might work for a future war system rather than an attempt at implementing a current one.
1. This has yet to be properly decided. For the duration of this event, you'll probably get X troops spawning in Y allied areas, based on the RP that has already gone on.
2. You will gain troop types based off 'allied' areas (su…