Ipad time... it's different because people can often manage a kelp stack with better/different curing and strategy, whereas managing damage better usually requires buying more artifacts. People are far more likely to do one than the other.
Claw has always been an outlier, maybe that should strip rebounding and shield. It's perfect for the job in a way since it's fast and balance based. The new vampire raze was kind of lame IMHO. MIND RAZE.
I see, what and where is Tiyen though (I'm not finding anything with HELP TIYEN) and how do you get a globe? Help globe and help globes didn't bring up anything useful either.
So in the past like, 1-2 years, has anything changed regarding bashing and getting EXP?
Around when I quit they had just put in the items that restore your willpower and endurance and the way you got to endgame was bash random areas until…
Anyone know what the mudlet cecho() codes are that correspond to the in-game input system? I'm looking for a dark cyan and a dark green, but there's so many shades of them in showColors().
I'm making a system to speed up the process of making a system. How does this look to you guys? It echoes the script to paste in after I read the affliction message, this way I don't have to type it out each time as I build my sub-table.
(Quote)
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I wonder if people stopped using public posts because they cost gold? If I were King of Aetolia, I would make only consecutive public posts within a certain time frame cost gold.
Also, I read something in an announce post about werecreatures getting a debuff the longer they're mutated for, but I can't find any references to it in help files and it's not showing up under defenses. Is that still a feature and if so, am I miss…
I have a short question, can you enter bardic and artisinal at the same time? I was going to enter Imperian's but it wasn't keeping my attention, I might enter Aetolia's though.