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You're totally right that most people go to their haven inside a city, but remember that wresting someone isn't the only change made, and the not only thing a shell does.
It also lets people know that "Hey, Kelli is about at the…
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What's the point of making people who pick up opposing tether globes open to PK? It literally does nothing to solve the kinks with the orrery event. Any team with a smaller number of people STILL has no counter play, and STILL has to sit a…
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I figured I was probably the culprit you were referring to. However, I assure you that if you were none the wiser you probably simply missed it in all of the other goings on.
Edit - However, I'm all for making it apparent exactly WHO is Singularity-ing the person in your room, a'la what has been suggested for Devotion and Empress.
Once again, the same issue with the orrey comes up.
A numerically superior force turns up, and leaves no counter-play for the smaller one. The open PK area is too small to try and break the group up into smaller …
You don't see anyone else rowing out to Asper, so the ferryman can charge whatever he damn well pleases, and your choices are pay or don't go to Asper.
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Hrm. That's interesting. I wouldn't have thought that there have been enough generations of Arqeshi since the split between them and the Nazetu for a new language to develop.
Just as a question of clarification, since I missed the meeting:
When you say each guild members must be citizens of their host city, is this also counting for class? I.e. can a non-guilded person holding say the Cabalist class live in Bl…
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As a note with the shield tattoo (when it comes to mobs), I've found that if the thing your fighting would be smart enough to hold a conversation with you, it's probably also smart enough to figure out a hammer tattoo to break it with.
Not to hijack your thread or anything, but I'm also going to be away for a week starting the day after tomorrow. I SHOULD be able to pop in here and there, but I won't be about heaps!