Fear mongering always gets me frustrated. I understand caution, but far too often opinion/actions are an overreaction to the fear of some uncommon event or possibility. The same issue goes beyond just stopping people from doing things, but also how …
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Not sure why it doesnt work. You can try the trigger by using ` before the original line you pasted (get rid of the line return since mudlets returns arent part of the matching). It seems to be fine for me.
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To be fair, they cannot reasonably balance any class completely around the unartifacted version. Though I can certainly see having an artifact required is frustrating and I know they've attempted to lessen that gap in the past with similar…
I believe when pathing and dealing with water when inputting a gallop/sprint/dash/whatever, the mapper doesn't seem to handle situations where you shouldn't gallop well. In this case, it is trying to gallop across water without Zephyr when it should…
If you think $70 is too much for a systems, by all means do not buy it. I have offered a free system in the past (Earthshaker) and ended up stopping support because it became a lot more work to support all the people using it. It ended up being brok…
I do apologize for the lack of updates lately. I've not had almost any freetime, and the amount of changes has caused a LOT more that I need to do than normal to keep things flowing. I don't have any means to offer a refund to EVERYONE, although I h…
Relatively though, multiclassing is cheaper than making an alt with omni-trans non-guild skills. I never could do an alt because of that and lack of artifacts on my "main",
The nature of people is to group up into whatever will help them win. While I think a system that allows for no city ties but a neutral city, and simply some grouping mechanism that encourages conflict and competition would be amazing, I can see it …
Just as an update, the server is back up and running. New update just released with some bug fixes and a new parry method that should work better than the previous method.
Very first mud I played as a kid, some random person there felt that (some pokemon, cant recall which) was a bad name (I am not creative still) and gave me the name Kaeus. Been that ever since.
Honestly, if you are willing, I'd heavily suggest messing with Mudlet and learning Lua. You'll have to possibly unlearn some things, depending on what using cMUD has taught you, but I honestly think it is worth it. If you really want to learn a new …
Well, I don't get the same confirmation thanks for the vote I normally do, but it does seem to increase the vote count (and is still limited by the once per 12 hours thing).
Would it be against the rules to have my system auto vote in some fashion? I've already got it to where I can make Mudlet grab the page, parse the parameters, and send the same effect as clicking vote. Essentially I can already have it so I just typ…
Anything that resides as a config option would be an AWESOME addition to GMCP. I could have my system auto check certain things and warn/auto swap necessary game configuration items if I had a reliable way to read them.
Lower Xaanhal seems to be a tricky one for any mapper (and the ingame one) simply because the "instance" appears to be generated vnums that are set (for a period of time) to you. These could either stay the same (if you bashed constantly) or change …