It'll be quite different here as we use the pre-restoration mechanic, while they don't. All they need to do for limb tracking is count the number of hits (although they do try and calculate precise damage using the target's max health and the weapon…
@Toz Cyrene 'works' because the playerbase is large enough that the people who enjoy the neutrality can be members, without that making other cities too small/und…
Is there a reason the Enorian response could not have been war? I realise it's not ideal, but why not just kill every spirean on sight, and raid-camp the city?
We've operated under RPK pk rules since day dot, surely lacking a war system m…
Mudlet is quick etc, but I'm mindful of not having too many regex of every line.
I don't know how important it actually is to consider performance but 'gating' regex trigs like the above with a substring trig on 'say' will stop the regex …
I love the look of it. I do feel that people with a focus on PVP will not like the amount of vertical real-estate being taken up. Something to consider anyway.
Others may be different, but during combat I stare at the bottom of the m…
I worded that poorly. I don't mean hand holding the newbie, I being visible in gwho and maybe even saying hello - a reassurance that the guild and game has activity and might be worth trying for more than 5 minutes.
Right. So how to make people available to the random true newbie? Even if my example in the OP was an extreme case because of a game crash earlier in the evening, under the Aetolian model it is the guild that is the org responsible for 'first contac…
Like lots of people in Achaea were, I’d be unhappy with the new product and opt for the refund and buy some other artefacts instead, however I would also support the change. I’ve always thought hiding too effective in Aetolia.
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My apology about the subject. It honestly wasn't supposed to be. I love this game and want to play it. I'm lucky to get 10 hours a week in and it's all off peak. So I just read or try other games instead.
I know it's off peak times. I've been playing IRE (mostly Aetolia) during the Aussie evening for 18 years though - it's rarely been that bad in any of the games, if ever. The state of Aetolia right now in terms of content, classes, bashing, and howe…
I said a few times over the years that crafting, guard and war commodities need to be different commodities. The market is too complex for it to be kept balanced, so why try? When a city is competing with individuals for commodities, but the individ…
Thanks for the help guys. Most of it isn't worth it, but if anyone is interested I've got 5 chalices at 20cr each. As I said, I don't bash for xp anyway.
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I'm talking about RP niche here. Oleis wants each city to be self-contained. As a new player, I might be drawn to rar rar warrior classes, and also of being living, dark aligned, in a frozen city in the north.
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Hullo Kylan. Good to see you're still kicking around muds somewhere.
Something that confused me at the start of this discussion, is the question of why, in this age of multiclassing, is it even an issue? Why would a templar act…
Firstly, I agree that players hate losing, a bit too much for unscripted conflicts. This has been a problem for a Long Time. I also concede that there have been times when player-initiated conflicts have been poo-pooed.
If you're an org leader and the org is healthy, instead of sitting on that and waiting for the next major, put it all on the line and go start something.
If you seriously can't think of something spontaneous, then metagame it. By that I …