Skills/artifacts - depends what you want to do. Generally skills give a bigger boost for the same cost, but there's no reason to get something that you'd never use. If you get the membership,…
Defensively, +health sip, +con, protection, arti syringes. Offensively, +str. Utility, the voltda amulet. Iron coins, the insta-tattoo one, flooding, parting.
Ye, what Lim said. Firstaid is quite good, some advanced things aside (masked affs mainly). But since I already have everything set up, there's no reason not to use my own.
For the similar/different classes, it'd go something like this:
Classes that are mostly or entirely unique: Carnifex[*], Praenomen, Teradrim, Cabalist, Shaman, Templar[*], Sentinel[*], Lycan - classes marked with asterisk are somew…
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Yeah, it's stupid, but I do not see it changing any time soon. Took quite some effort to get something as small as the fire malus removed while off-class!