This came with no warning, and now the system and offense I've been using for six years is hamstrung to the point of being useless. It's not worth updating my system; I have to get a new one and rebuild my offense, aliases, macros, and combat style …
When you ask about difficult 99+ bashing areas, three come to mind immediately.
1) Lower Ia'shal (myconids). The withering myconids are easy, being on par with the kelki in The Forgotten Dome. The towering myconids, however, are the most …
I've played the game for over five years now, and I've seen players inactive for months come back for the sole purpose of voting in an election for their OOC friends.
Getting rid of vote weight means this can be abused much more easily. S…
Only fight mounted as a syssin if you're going against a Zealot, because you can use mounted + gmcp prone to assume Indifference. Zealots can give Indifference with zero message. It's truehidden.
@Aloli and I had a discussion today about the structure of the podcast and future episodes. We want to focus heavily on organizational lore and historical lore, how t…
@Yedan is the type of dude to talk a lot of smack while being very self-aware. Roast away, he can handle it all with a smile and a competitive spirit to improve.
How much tangible work gets done by the paid staff and the volunteers? Are the workloads similar? Are one or two people in the Pools acting as a "bottleneck" while others do less essential "busy work?"
I like the creativity, but any extra passive afflictions like Malice or active off bal/eq affs like Emanate would tip the balance towards egregiously overpowered.
Imagine DSK/Vorpal/Emanate. Four afflictions all at once. Even if it consum…
My in game organizations and my entire tether are exhausted over the changes. @Nisavi explained it well enough to where I won't repeat it, but I'll say this much:
@Teani Something about that math is off. Every time I hit on a single 50,000 gold bet, I get a payout of 1.75 million (minus the bet, which is also returned). Why are…
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Yes, but the celerity changes are motivated by combat. I guarantee these changes are intended to revolve around Shock and changing how players think about movement in combat. I'm pretty sure Keroc wants to force more tactical thinking.
I'm reserving commentary until more about Shock gets implemented.
What classes/skills give it? How will it integrate into an offense? How long does the affliction last? Do certain classes recover from Shock faster than others?
It takes a lot of luck to get the pieces required to assemble the Coldblooded relic. It's a much higher investment than it is to simply buy the Lifevision artifact for 750 credits. It's been typical for artifacts to counter other artifacts, but even…
Defend also applies to hypnosis suggests and ranged attacks. I recall plenty of times where I'd try to force an important player in an enemy group to leave the room or get rid of a room effect only to have the suggests hit some random templar instea…
Real talk. Normally I'd be fine with people holding their own ill-informed opinions. I'd roll my eyes and probably make fun of you a little, but that's it.
After you actively reinforce the notion that a group in game is analogous to Hitle…
@Sibatti That's untrue. The Argent Legion forces people to give up their beliefs, but they don't force people to align with theirs. The focus is entirely on Albedi …