The nameplate is the height it is basically so that I can have two rows of the not-displayed-in-the-above-screenshots status icons without having gaps, more than anything. When it comes to scan/combat I'll be honest - I'm not watching the main cons…
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I played one for a long, long time in Imperian, actually. (Not Anette, my character before her), and well, I don't name her for a reason - pretty much everyone ended up hating her. The problem with good in that respect is that if you hol…
You can't make a miniconsole have a transparent window for "performance reasons" so this has a grey background for now, but the chat window capture thing is also working now. As well as a couple of the little hotbar indicator things in Valkyrior system (Mudlet)Comment by EvalyneFebruary 2018
Coding the HP/MP gauge readouts was an exercise in dealing with the fact that Geyser is kind of naff. I'd report it to Mudlet but they ignore me/tell me I don't know what I'm talking about so whatever. Had to go into the primitives to make them up…
I hate how dense Mudlet's documentation is. Utterly unhelpful. Just burnt way too much time figuring out that ANYTHING will draw over the main console and you basically have to slice up the display around that, something literally nothing in the d…
It wasn't something I intentionally did, but as I feel out Evalyne's character it's struck me that she has a real flair for speaking like she's the narrator in her own story. She's direct but also florid and very egocentric. I was thinking on this…
If you're wondering about the blank area at the bottom by the way, it's intentional: mudlet will have a bar of tabbed windows if you're playing more than one MUD at the same time and I've tried to design Valkyrior in such a way as it won't fall apar…
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My thought was I could use that space to display web members, but I'm trying to figure out a good way you could get vital information on them. I was also thinking the stats icons could be underneath the player nameplate. I like to watch …
Evalyne is definitely meant to be what I would define as an interesting antagonist - which is to say - very few people that we would call evil ever believed themselves to be truly *evil*. Even Manson thought he was being persecuted rather than doin…
A thought I had to implement location graphics without them being on the main display, was to place them as a backing to the status effects, what do you think of that, @X…
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Yeah I'll probably have it as a configurable variable. But a lot of people like the idea of backgrounds in the main console to communicate the area type and its not too hard to do if you replace it with a miniconsole. It's been one of th…
I'm rethinking it a bit to be more compact if I can because some of the wasted space is bothering me in a "cannot unsee" sort of manner. I'll report back after a bit of playing around in Photoshop and Mudlet and y'all can let me know what you think…
I actually increased the size of the main console by default as is. I think the chat console ends up a bit cluttered in there but don't have much of a better idea how to integrate it unless/until Mudlet easily lets us do second windows (my original…