It looks like in your case you probably are having an error midway through populating the UI. One of my huge irritations with Lua is that a single error will stop the entire script execution and you cannot trap errors. Is there anything in your Er…
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In Imperian, there was the ability to make player skills display differently based on the god you served, before they blew them up. Of course that was paired with a config option to display undecorated messages (much like the option regar…
Oookay so this works for me, but past experience teaches it might not for others, so do let me know. This is basically the "for developers" install method minus Git:
Ah, yes @Aeden it's meant for a 1080p screen. I wonder how hard it would be to make it scale for different resolutions. I'll look into that tomorrow, crash time for…
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You'll likely have to scrub out the stuff from the previous attempts, but it should just be my whole profile exported. If you have nothing under scripts though we have a problem.
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Try the detailed instructions above and see if they help? The system's supposed to download missing stuff but it looks like that's not working. The detailed instructions should work though, let me know if they don't.
So I'll have detailed instructions for install after sleep because I need to pass out, but I've already gone late on my release promise, so I wanted to put this up.
Inhaling sharply, you raise your arms beside you, bringing them up above your head as if conducting an orchestra. Cocking your head to the side, you close your eyes and begin to concentrate upon a distant, focal point within yourself. Completely unb…
Yeah I figured that out but not the problem with Geyser gauges so back to normal gauges for now. Trying to figure out how best to capture the in-game map.
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I've reported several bugs over the past year in the Mudlet discord, most of which have either gotten ignored or the developers telling me I must not know what I'm doing. I left that channel some time ago in frustration.
So ... trying to use the EXAMPLE CODE in the wiki for Geyser gauges (with the hope of getting the HP/MP bars text centered because the normal controls don't respect QProperty Alignment) ... causes a stack overflow.
To be clear, what I mean is that, I have code arranged to execute when you first load the profile, to create all the UI elements. So I have a function, UI.InitializeChat() that gets called to create the chat window.
Cannot for the life of me figures out what causes the chat capture window not to initialize on startup, it works perfectly fine if you init it manually. Sorry for the hold up, trying to solve that.
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I will make a XML package that you can just import and try out the new UI before the end of the day, and post the link here in Valkyrior system (Mudlet)Comment by EvalyneFebruary 2018
Kodaza isn't what got Evalyne into the congregation, but she is most assuredly what keeps Evalyne there. She is an intriguing one to roleplay with when I have the chance/excuse and she's been a great part of Evalyne's development as a character.
Upon some reflection I might move things around a bit so that you can have an enemy nameplate below the player one. I'll see. it's already a bit crowded and mudlet gets ornery about redrawing stuff a lot. I might also have a seperate mode for PK…
Right now the impediment to having enemy affs also displayed is that depending on class and items, you can end up with a ton of statuses. What do yall think about stacking cumulative boosts? Eg one icon thats just "you have an XP boost" rather tha…