I am understanding you just fine. All areas you showed are a part of the Pachacacha, which runs through several different areas, yet still counts as the Pachacacha hole, which is intended; it's the same body of water... Hence wording it how I did.
Yep, I know! I'd also need my class skills to be able to reliably test it. I just don't have the money to spend anymore; discernment alone is ~200cr (still have conversion bonus), which for me works out to about ~$120. Not the kinda money I'm willin…
I'd probably be willing to do it, if I had the money to be able to get all the skills I'd need (No way I'm doing it, when I can't benefit from using the system myself :P )
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Colour me confused or what have you, but I don't see why an indicator is necessary for this; the game is pretty much already like this, except without an indicator explicitly saying that. How would you even reasonably mark so…
Wasn't source rewritten from the ground up? It has seemed okay to read, in the time I've been studying it. Though it does still use the 'hooks' method for doing stuff, which isn't overly bothersome to deal with, but can still be annoying.
I got an even better idea... Let's just make havens remove you from QWHO/CWHO/GWHO by default, like Lusternia manses do. (without needing to pay haven points to do it). For all else, just deal with the fact some people have to AFK/AFGame from time t…
Yes. The system I've been working on since I've been dabbling in a new char on the side of playing other things, follows a very distinct theme for me. It's split into two 'unique' systems, that work together. -Combat/Bashing- [Hellion] - …
It uses line capture, as well as GMCP to decide on what tab it should be sent to... I got all the lines from a post Daskalos made, so it might be missing one or two of the lesser known ones, as Ishin said. Feel free to use the EBUG command to send i…
Sorry for slowness on things, for those who I promised an update for... Home now, but tired as all hell. Have the GUI finished, just need to touch up a few triggers and such. I'll have it all updated tomorrow.
Couldn't say, honestly. There's virtually no reason it should be doing that, if it's all been loaded correctly. I can't really help with fixing the code either, as I've long since dumped that... My getting home's been delayed for now, so I can't fin…
Standing is handled solely through GMCP (it has trigger lines for it, but it's mostly off GMCP, lines are just for extra verification) - I can't access Aetolia right now to see any of it, as I'm not at home for awhile.
Not sure. Might be that it's not recognising you've attacked. Prolly an issue with the new Carnifex changes (which should've been fixed in the most recent update...) - Not really in a position where I can look fully into it right now, unfortunately,…
Better to just use this, rather than expandAlias()
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I use my own separate basher, completely unrelated to Entropy for my bashing, and that's the function I use for sending the attack. (No I won't give out my basher)