(Quote)
I mean let's stop with the disingenuous arguments here. You knew exactly what he was talking about and are posting just to try to rile people up.
Let's be completely honest for a moment. What would happen if Tiur came back with an answer today but it's actually just "sorry, people wanted an answer quickly and we couldn't come up with something that won't just annoy another group of people so …
(Quote)
Rooms can only have 2 glyphs. One has to be clarity for this to even work. Survival Clarity (the defence) protects against triggered glyphs like entrapment. The usual way to make people be affected by glyphs is to use addling which strips …
Nah, tbf lure doesn't work because I had adamance up (although that actually increases the risk). Seriously, the only counterplay you need is to queue up an icewall in the direction of the group with your movement.
There were things that anyone in any class could have done to stop it. In this particular instance you could have even just walked in through the other exit.
River lasts 8-12 seconds, costing 3.01 modified equilibrium to put back up. Icew…
So I stand by my original post, but I think people do need to realise that there were some big problems with the event even if you could opt out. Aetolia is an escape for many people, and the fact that there was a way to opt out of the big event tha…
Just want to say that while I'll be the first to admit that I have a few major problems with how the event was run I do think the concept had a lot of potential and hope the complaints don't discourage you from innovating for future events.
I've seen enough IRE politics to know that no system is safe from players who will try to abuse them. It takes the goodwill of players for any such system to work, and unfortunately sometimes that's not enough. In fact even the Enorian/Spinesreach s…
Not really sure why we're discussing alternative voting systems when the problems that vote weight brings about as well as tries to solve are actually completely tangential to the voting system being used.
Missed asking this the last time around so if you're still willing to answer I have a question about combat rewards. Outside of player-driven, RP combat, I see four vectors of combat; Lessers, Orrery, Sect, and Hunting Grounds.
Idk, like Mining I think this is just player expectations not being managed properly. This project should never have been announced when it was, but at this point you just need to come out and say this won't be a thing until at least 2025 or somethi…
None of this is black and white anyway. There are some individuals/guilds/cities that are more tolerant of the other side. There are some individuals/guilds/cities that are more tolerated by the other side.
Thank you for the immense amount of time and effort you have put into this project. I think I speak for many people when I say that this has made Aetolia a better experience.
Gonna be real honest here. Every time I read complaints about systems/automation in IREs making the game too "easy" for people, with the implication being that anyone can just download scripts to become a competent PKer, it just sounds a bit elitist…
I think it's a good thing in the long term for there to be a perception that it's not one person making all the decisions (i.e. decisions should be written using "We" rather than "I").
I also think we'd save everyone (both admins and pla…
Got to be honest, after reviewing what my goggles actually give me now, I'm quite annoyed that I put 9 salvage into them when 2 of the 3 things I wanted from them were basically removed.
I think there is a big design flaw in that defilement aura is a binary thing that is crippling enough that it makes defiling even a single shrine very unappealing as a way of getting back at a person/order/org/whatever for RP reasons, but for those …
Heatsight requires balance but doesn't cost anything so it's just a matter of who wants to spam it the most. Seems kinda weird for it to work like this.
Tbh I'd really appreciate a postmortem from Tiur. Like, how do changes that are so obviously detrimental to enjoyment of players who just want to play the game make it not just past the idea stage, but actually get implemented and pushed to live.
(Quote)
I think the elixir change is acceptable, even if not ideal. Sometimes there will be changes to how curing/affs/skills work that require some changes to systems. It's not reasonable to expect the game to evolve and become more balanced/inte…