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Not a lot. Part of what drew me to MUDs was the ability to script things to help you with game. Which isn't something a lot of other games let you do. Now I get to code all sorts of things, both player-visible and not. Sometimes there's a …
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1. Being surrounded with cooler people makes it seem like I am. 2. The Dun Valley, although it might not be frequented that often these days. 3. There's probably bits of inspiration from a handful of media sprinkled here and ther…
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I'm pretty much in agreement with everything that's been said about this so far. I will add, however: I think it's important for players in any organization to remember that this is a game. Everyone has different things they enjoy at diffe…