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Antehe · Immortal

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Antehe
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  • @Satomi - Look into the wonderful world of Papercrafting!


    Parcels (Papercrafting) Known: Yes
    ----------------------------…
  • If I recall correctly, half breeds aren't really a thing in the sense of half-elves or half-orcs from other games/mythos. You are one race or another, though may have a few lingering characteristics (like more pointy ears or less angular faces, but …
  • As per Oleis and announce 2622:

    Hemold has agreed to share the skills of the Wayfarer with interested parties. Seek him out in Helba to LEARN WAYFARER FROM HEMOLD for the usual 40cr apprenticeship fee. All apprenticeship requirements are …
  • I would disagree, in that shops generate gold for cities via taxes, and thus successful shops are important.

    You never know until you try having a discussion, however, especially with how many crafters are involved in your city's leaders…
  • There are definitely things we can learn about this example, especially going forward.

    For the Administration: Clarify expectations and reasonable thresholds, communicated just how extreme the excess and hoarding was, and make clearer tha…
  • Your options have never been only either hoarding or floodgates.

    There are lots of middle road avenues to be explored. Some of those come with a bit of work or a bit of risk.

    You make choices.
  • However, budgeting is also a Real Life Lesson that has not been truly discussed or applied in game.

    In the end, this is a player issue now, with many ways to work around which simply aren't being explored.

    Players have been to…
  • The cities have however much they have been hoarding, and as happens with trade negotiations, it is for Trade Ministers to scout out the villages and buy and monitor prices to ensure they get the best deal they can. Cities no longer generate commodi…
  • It would be good if you spoke with your city leadership and trade minister. As guards now no longer require commodities, those stockpiles are free to be liberated at the leadership's discretion, which means that that is some in game communication th…
  • She is a Celani, stone gray and appearing as if sculpted from clay by a simple hand. Her features are vague and minimal, depicted with a rough, Humanoid sensibility. Apparently hollow, Her eyes are black pits that echo some distant blue light. A coi…
  • I am glad to see this discussion unfolding, and people overall handling it maturely and without potshots.

    One of the hardest things to remember, on both ends of the spectrum, is that there are real people you are playing with. It is a bi…