Indorani is now prohibitively expensive to play
With the gold nerfs and comm changes Indorani has become way too expensive to play. Wood costs ~180 and each comm yields 8 or 16 cards depending on whether or not you have a carving knife. That means it costs around 11-22 gold per card fling and it's not uncommon to use 400 cards in an even fight. That comes out to 4,400-8,800 gold per fight. Wood is also extremely hard to obtain at the moment so even with unlimited income fighting as Indorani is unsustainable.
Cards are already bad enough but Indorani also have to use gold for pacts and venoms. Even before gold nerfs this rate of gold consumption would have been hard to sustain, after the nerf it's impossible.
I think it'd be reasonable to eliminate the need for cards altogether. Venoms and pacts already put the class on the higher end of gold expenditure, cards just push it into ridiculous territory.
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But if it's not mechanically possible to remove the card restrictions, could consider simply vastly increasing the cards Indo get per wood comm, like by 10x. I wouldn't imagine making cards takes much wood.
And maybe add a lumberjacking skillset to fight the wood commodity issue, a skillset that gets buffs if you sing while cutting down trees.
...For that matter, when can I expect them to GTFO my wood comms so I can start hoarding for forging again? When are classleads opening?
Good chance we might begin early though, to get a head start on things.