1) I've finished what I'm calling the prologue and chapter 1, so we should be ready to play (technically) very soon.
2) As hinted at in the above point, I'm dividing things into "chapters." These will make up the major storylinish adventures and plotpoints etc etc. Obviously things that happen in previous chapters will influence the following ones.
2.5) Despite the presence of these things, there'll be opportunities for other little side-adventures. And, at least initially, there will be no indication of which opportunities will be storyline, and which will be side-things. Though, the distinction should become clear as they progress.
3) I'm in the process of looking into a few ways to make things a bit more interesting, without unbalancing/breaking anything else, or ruining fun.
So, the sum of it is we should be ready to go in a few more days. Hopefully.
Now with 253% more Madness. Cute-Kelli by @Sessizlik.
The time has come, interested ladies and gentleman.
I've reached a point where I'm now looking at getting availabilities from people interested in playing.
At the moment I'm looking at between four and six players, so anyone interested please drop me a private message with what/when works best (In GMT please, to make my life a teeny bit easier). I'm aiming for something semi-regularly, like once a month, or once a fortnight at the most frequent. While I understand this will make things slow, it will also mean that (hopefully) no one is rushed, or anything like that.
Like always let me know if you have any questions!
Now with 253% more Madness. Cute-Kelli by @Sessizlik.
Ladies and Gentleman, I am pleased to announce we have reached capacity at the present time. I'll be figuring out times to play in the next day or so (work permitting). Stay tuned for more information!
Now with 253% more Madness. Cute-Kelli by @Sessizlik.
Comments
I remember, involve me and I
learn.
-Benjamin Franklin
Just a quick update:
1) I've finished what I'm calling the prologue and chapter 1, so we should be ready to play (technically) very soon.
2) As hinted at in the above point, I'm dividing things into "chapters." These will make up the major storylinish adventures and plotpoints etc etc. Obviously things that happen in previous chapters will influence the following ones.
2.5) Despite the presence of these things, there'll be opportunities for other little side-adventures. And, at least initially, there will be no indication of which opportunities will be storyline, and which will be side-things. Though, the distinction should become clear as they progress.
3) I'm in the process of looking into a few ways to make things a bit more interesting, without unbalancing/breaking anything else, or ruining fun.
So, the sum of it is we should be ready to go in a few more days. Hopefully.
Cute-Kelli by @Sessizlik.
I remember, involve me and I
learn.
-Benjamin Franklin
I've reached a point where I'm now looking at getting availabilities from people interested in playing.
At the moment I'm looking at between four and six players, so anyone interested please drop me a private message with what/when works best (In GMT please, to make my life a teeny bit easier). I'm aiming for something semi-regularly, like once a month, or once a fortnight at the most frequent. While I understand this will make things slow, it will also mean that (hopefully) no one is rushed, or anything like that.
Like always let me know if you have any questions!
Cute-Kelli by @Sessizlik.
Cute-Kelli by @Sessizlik.
I remember, involve me and I
learn.
-Benjamin Franklin
Cute-Kelli by @Sessizlik.