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Due to polite request to have this conversation, I am opening up this thread. Be warned that I will be monitoring it closely and start marking those who are abusive in it. Be productive.
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Combat and conflict become horrid free-for-alls of pwning sides and inability to build engaging interactions due to this.
While some things we won't always be able to address - can't speak for everyone or control them - I do think that we as a playerbase, especially those parties participating in things, can at least help situations if we communicated better, even if only OOCly.
I have the Leadership Liaison clan that could be used as a tool for this - today's Carnifex Extravaganza as an example. A few notes of OOC: "Hey, let's keep this for noobs, who you got that you can bring in?" would go a long way to making sure everyone's on the same page and allow us to better balance within ourselves so that everyone gets something from it.
For those who don't know, I repurposed one of the (bajillion) Templar clans into being a Leadership Liaison, where org leadership (both elected and those they bring in to help) can OOCly hash out ideas, get feed back, post some resources to help us work on the game, and so on.
We could make a project and have a schedule of small events or proposals between orgs and troubleshoot and give others an eye on what's not involving their org so they can give space.
This won't solve all issues, and won't necessarily fix this, but it's at least something we can begin doing to improve our end of things.
Moirean shouts, "Dwarves of Tainhelm, you shall taste our steel whilst we reap your souls, Raaaaaghthrheeh!
Leadership Liaison: Low Level
Enorian Leadership: "Able bodied Squires and ...uh...other little fire thingies, babbymages, Assemble!
We can't back it up and we're going to lose - but give us a damn chance. That's really want I want, just a chance for my newbs to hit a macro or two before they get killed. If we go bug Tainhelm, send the Templars out - Templars vs Carnis is a fair (lopsided) fight. Don't send all of Eno and Duiran.
I think the system you proposed is a good one, Aarby. I'll see about getting all council members in the clan, if they're inclined, and ministers that are interested, just so that there are more ears to catch things.
Policing is a difficult thing. We can provide more opportunities or rewards to people who play nice and cooperate and reprimand those who are problematic. In turn, if it really becomes an issue, we can create more mechanical censures (in the sense of dis-including from clans and conversation, isolation, I'd say remove from org credit sales though that's crossing a different kind of meta line that is kind of tricky). I do not have a good answer for that right now, and will need to think on it.
Abhorash says, "Ve'kahi has proved that even bastards can earn their place."
That being said, I think credits to make people happy, and using them makes people happy too. I personally wish people did stuff just for the sake of doing stuff, but that isn't how the world works.
I think that's why things like exterminations, attacks on Jaru, et al, create such an issue. No one protects, for instance, Arurer Haven but I'd sure enough send my Luminaries to protect them if you wanted to do a Carnifex v Lumy thing for instance (assuming I had the people).
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
The people that truly care about whether or not the class is PK viable are the ones who tend to PK seriously, and those people usually know enough to pick the class that they -want- to PK with. That second class is free, you know?