So I'm becoming increasingly interested in crafting again lately, especially with the release of helms. I've definitely decided that I will probably pursue the avenue of acquiring a shop and was curious: Do people like their designs simplistic, as I've been prone to do in the past, or they do they prefer grandiose designs with slightly more description in them?
Personally, I feel that something that is simple yet evocative enough does it in more cases than not. Less chance of errors in the design as well. Opinions, thoughts?
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Those are really my main rules of thumb when I design stuff: describe what you want to in as many words as you need to, make the writing have a good flow to it and not sound like a list, use simple words and keep the flowery descriptions to a minimum.
That being said, a lot of the stuff I design ends up having pretty lengthy descriptions largely because I like being very specific about how something looks. Things like how long the sleeves are, what the collar looks like, is it baggy or close-fitting, is the material cotton or silk - things like that. I have very clear and vivid images about the stuff I design, and I try as much as possible to write things in a way that might allow people to get a fairly clear image as well, if they care to look.
EDIT: In regards to crafting/shopkeeping, I've found that your worth and success depends on a lot of things. Good writing, creativity, and variety. You could write well, but if all you ever sell are recolors of the same things, people might not exactly be flocking to buy stuff from you. Having variety helps show off just what you're capable of, but also gives people more things to choose from.
I've never been keen on 3p drinking lines either- all too often, they appear to afflict a reaction one way or another upon a character. I've always kept mine as vague as possible due to this, but, getting rid of them entirely sounds like a potentially welcome change.
Also, inb4skyrimhelm
1. I've always wondered why this was never implemented. In Achaea, you can't put an appearance line with more than fifty characters, if you try you simply get an error message that tells you to stop that and make it shorter.
2. This sounds amazing as usual, but my biggest concern with brewing is that it's so different from the other crafts. I'd love if all brewing designs showed up when I did 'design list' and that all the other syntaxes were made to correspond with normal crafting.
3. Infinity tags. Just making up an example but I wouldn't mind having 'a silken amethyst-hued vest' tagged as #CHEST, #CASUAL, #PURPLE, #DELOSSHOP, and #OUTFITFOUR. Tags would just be so nice to have, even if you end up not using them very much. Could do 'design list syssin' and find my bow, whip, dirk, armour, hooded cloak, and shadowy robes or such. Amazing.
A hardcoded limit on 7/40 would be helpful to those who forget--and stop craftwars with people who put it back in the queue after rejection with a 'consider giving me the benefit of the doubt' type comment.
Booze 3p: Yes. All of the yes.
Taaaaaags! Excuse me while I flail and spaz and squee all over the place.