For years, people have been asking for character retirement to get a portion of their credit value back for new characters, and IRE have been adamant in denying any sort of permanent credit transfer from old characters to new.
If possible at all, I'd love to hear the reasoning behind this policy change that lead to the option for players to use character retirement in order to get credits to spend on new characters. Personally, I think this is something that might revitalize peoples' interest in the IRE games, or even give old players an opportunity to branch out and try one of the other games.
Also, I'd like to hear the playerbase's opinions. I have some Achaea characters I could retire for a fair amount of credits, which I'd potentially use either for another Aetolia character or one of the other IRE games. Anyone else considering taking advantage of this, and if so, what're your plans?
Kudos to IRE and the management of the games for going through with this. Really nice surprise.
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Major props to @Sarapis for being open-minded about the possibility and directing his staff to do the hard work in getting everything sorted out. Imperian's Garryn is always a superhero, and he did a great job of untangling that registration mess and making it possible.
It's definitely an interesting twist from IRE. There'll definitely be a fair bit of people who end up with buyers remorse and regretting retiring their characters, but that'll be on them, not IRE.
Other than that, love the policy change.
But I am still super excited about this change! I am slightly more inclined to toss some credits into my alt now since if I ultimately decide to replace it, I won't feel like I wasted as much on it anymore. Thanks for making it happen, everyone!
Also like Z, I don't have an alt I want to try.
Achaea means nothing to me, because it's the fuzzy LOL OOC scum that turn me away from IRE; I come to these places for RP, not... ugh.
Midkemia Online I avoid out of principle; won't let me play non-humanee characters? No non-Alliance? No thank you. I don't fantasy to be a law-abiding human. Same principle in every tabletop and MMO I've ever played. Make Dark Elves and Serpents available, and I'll consider it then. I like Betrayal at Krondor (thank you GOG for saving me for losing the disc), I kinda like the guy's books, but it's another case of design choices that conflict with what I want.
Lusternia sounds interesting, but their crafting system scares the bejesus out of me; lack of mortal oversight, a completely public access list, and just... there's no encouragement to be an individual. It might have been where I started out, but guh. It'd be the only game that I'd consider starting fresh.
I like Reux in Aetolia, and I have alts for when I get bored or want to taste one of the other greener pastures, so I don't think that's going to happen either.
"The smell of dusty fur, sweet smoke, waiting and patience, a thing that time cannot kill. The moth that candles won't burn."
Coming from Lusternia here, and thought I'd give you a minor correction if it's alright. We have a mortal review system for designs that's generally acceptable, and there are private cartels (upgraded clans) where you can store private designs, giving only members of that cartel access to make that design. The cost of making a design private to the cartel as opposed to public is roughly 1/4 of a credit's worth of gold, though credit prices are heavily inflated right now.
So, You still act like the person is still around as ONLY way you'll know that person has retired is if he/she has told you personally.
Whelp. Now I know where I'm spending my retirement credits. Where I started, this wasn't explained well enough that my flawed perception was corrected. Maybe I need to try a different town.
Almost afraid to ask, but can you elaborate on "very, very weird"?
I remember, involve me and I
learn.
-Benjamin Franklin
tl;dr Not suprised, doesn't bother me.
I remember, involve me and I
learn.
-Benjamin Franklin
MKO is extremely polarized in this fashion. The community is probably 20% hardcore RP addicts who do nothing else, 10% in-betweeners, and 70% people who are just playing an MMORPG and don't mind letting you know. I've had the most incredible RP experiences of my life on MKO. I've also been pulled out of RP, on more than one occasion, by different people who bound my character up and dragged me bodily to a big fight just because my city needed bodies. You just get used to it!