Y'al sleeping on barndoorani where all of the ents are just barnyard animals and the tarot cards are different farming instruments.Please submit your Celani application immediately.
The thing is, I never argued that actions shouldn't have consequences nor that all PK should happen with preceding OOC negotations, but somehow through some subjective hyperbole it's perceived as I did and here we are.I get what you're saying but I don't agree with it. Why should Aegis be treated any differently from shrines, traps, rites, wormholes or any other skill that could potentially give an enemy team advantage? Should Orders not be able to retaliate against someone dusting their shrines even if it is in a contested zone? Should shrines be restricted to non-major areas and cities only? Should we start dismantling all the wormhole networks in the game? Should we start attacking people on sight for laying down a trap or rite for the 'potential threat'? Even if said things haven't affected us? While, yes, a player can do any of those things, they'd be subject to retaliation without question but because "reasons" Aegis is exempt from this standard. Why is Aegis suddenly a special case?
I'll try one final time to explain my point of view but I really don't have the forum stamina to keep going at this.
As far as I understand, the argument that's laid out is this. "They attacked Nisavi's aegis." = Action, "Them being called out for a duel or hunted over it." = Consequence.
This, I disagree with it. In my eyes, the action is the first offensive move. Which is dropping the aegis at that very spot, and consequence is it being contested. Action-reaction, and it's over. That's where that content you asked for ends, and a new one begins. You can't pretend your actions to that point do not exist and just claim cause because people reacted to you and you can't say* what they did, was just the instigation.
For example, if you attacked a shrine and people defended it against you. That's all the content you could ask for. You don't then get to hunt people because they stood up against you. That makes no sense, to me at least. Or even better yet, if Nisavi attacked a shrine, got defended then left. Then dropped an aegis at the shrine for the next time he attacks it. And if that aegis* got contested. Does he have a cause on the people that try to clear the aegis? That example is as identical as it could get to this Orrery incident.
So in my eyes, you've no cause whatsoever in that situation. But I'm not the administration, so I'll just say, you are in a spot subject to administrative approval for your action because it's addressed in an issue. The thing I firmly believe with the issues is, (This is more directed at @Teani.) sure sometimes the reason you get issued for feels off. Sometimes, people go through rough days in their lifes and project their grievances into the game. Not the first time it has happened nor the last time it'll ever happen. But still, they issue people because they are uncomfortable in the game. That alone calls for some introspection from the issued party, it's not about winning or losing the issue as some people seem to make it all about. It's about empathy.
So, yes. If I am in a spot in which I've no cause for PK and I've had past experiences with involved parties being upset with my actions and on top of that I'm also worried about missing out on good RP/PK opportunity. I'd reach out to them and talk it out OOC before doing anything. That's as sound as an advice could get, imo. And I stand by it, still.
If you read my posts this far and none of this still makes sense to you, at least thank you for putting the effort to come this far and we can agree to disagree.
edit: corrected some words.