I want to offer prospective, realistic counters for stuff that @Rhyot has mentioned. This isn't meant as a jab at you, @Rhyot. Mainly, I'm just offering some brainstorming and ideas for the stuff you… (View Post)
Aetolia has gradually become a game of counter situations when it comes to group combat, so I'd agree with your general assessment. It's a game that rewards being flexible rather than having just one… (View Post)
I'm primarily an advocate for this for another a reason as well: the players are not accountable to other players for balance decisions, nor should they be. Players can also organize "vote briga… (View Post)
Anonymize classlead submissions OR offer the ability to submit anonymously. Keroc should still be able to see who submitted what. The reason for this, and I've seen it done in other games, is that so… (View Post)