1/16/2022 at 0:19
Ictinus, the Architect
Everyone
PK Rules, Issues, Et al.
Hi folks,
Given the volume of messages and issues surrounding these topics lately, I'm here to clarify / provide reminders about some things regarding PK rules and issues as a whole.
1. Issues are a tool for administrative redress when all other avenues of resolution have failed you. They are not a weapon for you to wield in order to get your way with other players. Outside of very extreme edge cases, it is never appropriate to threaten someone with an issue and doing so will almost always guarantee that your issue is summarily dismissed. This goes the other way, too: if you're unable to elucidate your RP reasoning and instead resort to telling people they can "issue if you don't like it" - you're likely going to lose any issues that come up from it.
2. It is not appropriate to seek revenge for deaths in the Shattered Vortex, the Iernian Fracture, or any open PK zone. That said, nor does killing/dying to someone in these areas nullify existing cause outside of them.
3. Raising shrines in and of itself is not sufficient grounds for PK, unless the shrine is being raised in an area that has some significance to you/your organisations. There needs to be more context than simply raising a shrine. Even if your character has a beef with the God in question - start a Holy War or defile the shrines instead.
4. Cities, guilds, and orders can enemy someone for any reason they like - or no reason at all. This is a cornerstone of player run organisations and not something we feel needs policing.
5. If your reason for attacking someone is because of a bounty on their head, it is on you to ensure that you are registered for the bounty, and that it hasn't already been reclassified as expired because of a kill that's already happened. Messages are sent when bounties expire in this fashion, so there are no excuses.
6. I've noticed an alarming trend lately all across the game where people jump into fights not their own, kill someone in a team, and then call a team for help when the individual they helped kill seeks recourse. If you have done something to give someone cause on you, that is your responsibility to resolve. Anyone who is jumping in to defend you in a fight that you brought upon yourself is subject to retaliation themselves either through a bounty or personal PK. If you don't want to deal with these consequences, I strongly advise against involving yourself in other people's conflicts.
Penned by my hand on Kinsday, the 15th of Ios, in the year 500 MA.
1/12/2022 at 0:58
Ictinus, the Architect
Everyone
Year 500: Recap So Far!
Hi folks!
The first week of Year 500 is now behind us, and after a slew of events, here's the recap so far:
Starfall:
1st place: Teani, 2nd place: Valorie, 3rd place: Feirenz
Resonance:
1st place: Wjoltyr, 2nd place: Jezreth, 3rd place: Teani
Egghunt:
1st place: Gallard, 2nd place: Nipsy, 3rd place: Valorie
Bait the Frog:
1st place: Sryaen, 2nd place: Valorie, 3rd place: Sarran
Walker's Tongue:
1st place: Qem, 2nd place: Czcibor, 3rd place: Valorie
Bloodbath:
1st place: Mazzion, 2nd place: Feirenz, 3rd place: Yettave
Survivor:
1st place: Qelres, 2nd place: Corvo, 3rd place: Tanthilos
Keg Race:
1st place: Gallard, 2nd place: Corvo, 3rd place: Feirenz
2v2 City Champions:
1st place: Iesid and Valeria, 2nd place: Church and Benedicto, 3rd place: Feirenz and Ayukazi
Farkle:
1st place: Saltz, 2nd place: Teotl, 3rd place: Dreugan
The Brawl:
1st place: Benedicto, 2nd place: Valorie, 3rd place: Caitria
Champion's Core:
1st place: Gallard, 2nd place: Benedicto, 3rd place: Wjoltyr
Freeze Tag:
1st place: Gallard, 2nd place: Nebula, 3rd place: Saphielle
Quiz:
1st place: Czcibor, 2nd place: Nipsy, 3rd place: Isia
There are still many events left for the Year 500 celebrations, all of which are listed under the EVENTS command. To see the current standings so far in points, check out EVENT RANKINGS!
Penned by my hand on Kinsday, the 16th of Severin, in the year 500 MA.