Gold profitability is controlled by the in game economy of the cities. Some cities are charging pennies per raw material, so their facilities are popular but they're taking a massive hit with incomin… (View Post)
Toxicology's downside is that there are almost 30 venoms, and you need a barrel/cask to sell each and every one of them. One of Apothecary's features nobody mentions is that one dose is 100 sips. A p… (View Post)
Not to mention to sell pills in a shop, you don't need any further investment. For Apothecary, you have to go to the trouble of making and keeping up with barrel decay times or shelling out 40 credit… (View Post)