Enough with the combat suggestions, please. There is already a proper avenue for such a thing that ensures discussion, and if it merits discussion outside of the internal liaison functions, it can be… (View Post)
I heartily recommend giving it another shot. Dota2 is a lot of fun as long as you remember that a) there have been people playing various incarnations of the game for years and year… (View Post)
That is an important part to consider, and the main reason the progression is going to be capped and the rewards mainly aesthetic and role-related. But removing the element of dange… (View Post)
We're going to have to watch and adjust at first, since I'm fairly confident that people will find a way around any theoretical safeguards we put into place at launch. I guess the best point to try a… (View Post)
Bonuses to players for having multiple classes that persist outside of their active class are very unlikely to happen. The major perk of multiclass is being able to switch your active class; rewardin… (View Post)