Well, from a RP standpoint, I do think it would be nice for there to be some meat to death. I don't think it needs to be death, per se, not death as the mechanic, but death the concept. Death in Aeto… (View Post)
I'm going to post what I said in game (and elaborate), in response to the people shooting down those being underwhelmed. They are advertising Ironbeard as a promotion this month to entice people to l… (View Post)
That's the thing. In a PK situation, it's not just an inconvenience. Your team has wiped and lost the objective. You need to regroup and get your ducks in a row again, all while the objective is tick… (View Post)
Why? From a PK perspective, the death sequence serves as a necessary break to ensure skirmishes can have a winner and we get punctuated breaks for objectives to be cleared (controlling the lesser, mo… (View Post)