Perhaps win condition is the wrong term. You have a set goal that you can actively influence with mechanics while we have a goal that is basically: nothing for you to do until they act. Perhaps my fr… (View Post)
This is more than mildly irritating but instead of starting a whole thread on it: Dropping a mechanic that starts a war without giving spirit a way to counter it other than 'stand there and wait for … (View Post)
You wanted specific examples. I tried keeping it nameless but you basically pushed for more info. So you got it. And I see where you are coming from with that argument and there is logic there. But w… (View Post)
It impacts roughly 50 players. From my count, there are roughly five or six making a huge deal of it. Again, no matter what way he goes, he will catch flak. They told you it was put to a vote. Your a… (View Post)