Automated offenses were pretty unheard of a solid decade ago, at least by me. I know Acino and maybe a couple others were rocking an AI, but most people that I knew were just using automated curing and manualing. Heck, discernment wasn't always a thing.10 years ago I would have been using a fully automated curing and offense system for 4-5 years already. They've been out there!
I can only speak for myself, but I'm no stranger to coding, and the prospect of building a system for Aetolia only to watch it execute most of my attacks for me has put me off really giving the game a serious chance for a while now. I love the style of RP here, and it's possible that I'm being unfair to the game and not giving it a real shot, but continual inputs and a feeling of dynamism in combat in which I'm constantly participating feel like pretty important things to my enjoyment of PVP. I can't know for sure, but I'd wager it's like true for many other gamers as well.If you really wanted to do that, you could and you'd still be competitive.