I have the opposite problem. I learned about the Think command and forgot about it 5 seconds later because it seemed like it would only be relevant if a Monk was around and listening in, which I considered an extremely niche situation. Is it really that useful for Celani?At the expense of outing myself as the puppeteer, I will say in regards to this most recent event specifically that was posted yesterday, Mati's judicious use of the think command completely and totally played an enormous role in the direction things went for the event. Without it, I think things could have ended up going in a completely different direction, or may not have held the same weight that they ended up having.
I can see where you're coming from @Saidenn in this instance. It's almost like we have two things we want here:I would like this, too, @Sibatti . I definitely do not want to stifle the creativity that comes with think or how much it does add to have insight on player RP, player sourced events, or just... interactions in general, but at the same time, if we want events that actively invite deceit due to an outside influence or force, not being able to actively communicate with the Celani (GM) in a meaningful way (that is not immediately found out) can hamper creativity.
1. The think command itself
2. A think command that's borne more of a desire to communicate intent to a GM type character (the Celani, in this case), that may or may not be OOC.
I'm reminded of "whispers" in D&D where I want to do something but I don't want the party to know, but the GM absolutely needs to know in order to make the story work. Celani do have more tools to watch commands - you wouldn't even really need to use Think in this instance, but simply any command at all, even if it doesn't have an actual syntax ingame.
I'm wondering if there's a way to make this even more clear, though. Something akin to Think, but one that's more of a signal to the GM.
Lin said:I don't know if anyone mentioned this - I have to skim while at work, apologies - but I think a big factor is people being "irresponsible" with their new Insight toy. A long time ago, it was in vogue for Shadowsnakes/Syssin to use illusions as RP supplements. Illusioning "you hear him cough under his breath" instead of a fake affliction or what have you. If you did it in front of a vampire, they'd respond "nice illusion" every. Single. Time. I'm sure they did it to mark themselves out as a stupendous badass, but all it did was teach us who not to pull out all the RP stops with. I'm sorry you guys are being given a hard time! I'm in the camp that believes maybe you should get a simple config, for free, that keeps your thoughts to yourself. But a lot of us very much enjoy the enriching addition they bring and we'd be sad to see you go!