Speaking of inhibiting RP...I hope you give it a chance actually! Think has been such a great roleplay tool, even if it feels like everyone can now read edhain's thoughts - it opens up a lot of potential development in itself ( suddenly, some people in Aetolia have vastly improved in telepathic ability... How does your character respond?)
I haven't felt the urge to log in again after realizing that there is a random artifact that apparently everyone and their uncle has -- that allows them to read other people's thoughts.
It might be nice to have some kind of inner-think command so I'm not spamming everyone in the room with my character's interior development. Or failing that, some kind of other-artifact (a tin foil hat!) or skill that allows somebody to "think quietly" in a way that can be defended through game mechanics.