<pre>2/3/2019 at 0:01
Razmael, the Synthesist
The milestone system is here! This is a permanent addition to the game, intended to replace the whole 'log in 21 days and get a prize' system.
So what is a milestone? It's basically just a quest. You're given a task to do - complete it and get a prize. They are broken up into three timeframes: Daily, Weekly and Monthly. Daily milestones reset at the Howling (00:00 GMT), weekly Milestones reset at the Saturday->Sunday Howling, and monthly milestones reset on the first of each month at the Howling. Any uncompleted milestones will be removed when this reset happens, and new milestones will be handed out if you are online. Otherwise, you'll get your new milestones when you next log in.
Completing a milestone will get you a keystone and the type of keystone will depend on the timeframe of the milestone in question. Daily milestones get you bronze keystones, weekly milestones get you silver keystones, and monthly milestones get you gold keystones.
Keystones can then be traded for various prizes. We're still setting up the shop for this, but here's an example of what sort of prizes you can buy with each keystone when it's open:
Bronze: Mostly minor things such as gold, experience, and hour-long buffs.
Silver: Consumables, such as chocolates. Old event currencies.
Gold: Former logindays items.
And lastly, to track your progress for milestones, simply use the MILESTONES command. Since this is new, the milestone tasks are going to be fairly basic to start with. Don't worry, we have plans to add more as time goes on!
Penned by my hand on Kinsday, the 23rd of Lleian, in the year 478 MA.</pre>