Hello everyone! What follows is the promised feedback thread on the Culture Contest. I'll explain how we did the voting, throw in some of the major comments that happened across the board, and then open things up to questions from you. Feedback I'd appreciate would include thoughts on improving our judging process, and ways we can get away with subjective events without the salt budget for a small nation.
- Every Room has 6 sections:
- Room Description
- NPC Description
- NPC Script
- Item #1 w/ Interactions
- Item #2 w/ Interactions
- Item #3 w/ Interactions
- Each section had 3 scores of 1-5
- Mostly "How well did it mesh with the city and other parts of the exhibit"
- Flat out "How well done was this"
- How well did this fit in the celebration exhibit?
- How did Delve feel about this room?
- Did it hit any really good points with Delve?
- And each exhibit had a summary 1-5 score, with comments, but that was not used for decisions or scoring. It was just for completeness.
That breaks down to each room being worth 90 points. With 5 rooms, each exhibit had a possible 450 points.
The judge pool was comprised of
- Two paid staff
- One mostly Spirit volunteer
- One mostly Shadow volunteer
For a total of 1800 possible points.
Average points/450 were used to determine winners.
I'm not going to post every single comment, and I'm also going to avoid throwing any salt in wounds. Instead I'll summarize our feelings on the exhibits, and call out glaring errors. If you really feel like a specific thing might have been overlooked, MAYBE some one on one discussion of actual comments.
- Really got the concept and thought about what they emphasized.
- Solid design all around. While this ate into anything showing up as amazing, the quality is high and consistent.
- Delve walked in here and learned what Duiran is. Even the admin learned some history.
- Average Theme: 141/150
- Average Quality: 125/150
- Average Appropriateness: 140/150
- Best overall room design, looks perfect as an exhibit, everything meshes
- Good writing, but might have missed the diplomacy concept here and there
- Shows a feeling of "We are warriors, and a little crazy". Delve can get behind that, in general. Some specifics are a bit offputting to non-vampires.
- Not everything flows item/npc wise. While the rooms are gorgeous, sometimes the NPCs are off-putting. Tongue-in-cheek jokes hit the admin, but not Delve.
- Average Theme: 134/150
- Average Quality: 120/150
- Average Appropriateness: 124/150
- Special Callout: Average Room Quality: 5/5
- Secret note: The ylem gauntlet was hugely divided, either we thought it was a hilarious joke about Rhyot, or Delve was just confused as to why their own tech was being shown to them.
- Time constraints do show, room consistency is a little off
- Biggest malus: Room building components. While it fits Enorian dead on to build everything out of marble, it's a bit much for the Celebration exhibit grounds.
- Some problems with long scripts without any emotive breakup in the content.
- Much love for the pudgy Aspirant.
- Average Theme: 130/150
- Average Quality: 121/150
- Average Appropriateness: 126/150
- Special Callout: Ascendril Apprentice Averages 5/5, 5/5, and 5/5
- Doesn't really fit as an exhibit. Superb museum, but not really fitting this competition.
- Retrospect and discussion with creators has rectified this, but walking through casually, the theme is hard to catch right off the start.
- The voidstaff may have gotten the admin fuming. No quality for giving us our own descriptions back!
- Frequently nailed the appropriateness in items, just not in room, and the NPCs could have discussed the items to help explain their connections. Like the Umbral constellation.. which forced a regrade when we were shamed for not immediately recognizing the purpose.
- A lot of consistency confusion in judges
- Average Theme: 129/150
- Quality: 120/150
- Appropriateness: 126/150
And that's that!
Someone has to lose. I'm sorry, that's just how it is. I accept as a valid complaint that you don't want subjective contests like this anymore. That's fine! Let's discuss it, maybe there's a compromise. In this case, we felt the sheer builder nature of this would help offset the large number of credits we gave out for things that frankly, can be triggered and scripted.
We went to great lengths to keep this fair. I think the scores reflect that. I will NOT accept any claims of bias in the Pools, or that we purposefully discredited your efforts. This was fun for us, until those complaints flew. Please recognize that we are people, and yes are fallible, but also are not automatons immune to insults.