Giovelli Rederan. Rich, dangerously good looking, and murderous of course.
A man who's seen his fair share of brawls in his day, Giovelli is a man of quite simple - yet elegant - taste. Throughout his life he's managed to acquire boatloads of coin through less than morally-correct means but as of late has run into a bit of a roadblock: what could he possibly do to entertain himself these days? He's done the whole murdering and pillaging spiel, he's seen and fought creatures that could reasonably rip your average person to shreds... what else could there be?
And then it dawned upon him. He would be the first person to open and maintain a life-threatening attraction filled with grisly carnage for adventurers of all sorts to test their mettle - for a chunk of change of course. He gets to watch all the glorious fights he could possibly imagine equating to lifelong entertainment, and the adventurers get to test themselves in battle.
Welcome to what he likes to refer to as Giovelli's Hideout, a place wherein players can pay a bit of coin to enter and face a plethora of challenges along-side or against their friends and foes. Be warned: Giovelli's Hideout isn't for those unwilling to risk life and limb in their pursuits - death inside will be quite real, and the ill-prepared combatant will find that running out of a salve or herb, unlike in the arena, will more than likely lead to their untimely demise.
After what seems like an eternity, Giovelli's Hideout has been successfully completed! It's our goal that further down the road this place will house a plethora of different games for people to be playing with varying themes, but one common overarching concept - real danger.
For now; however, we've got one game ready - Giovelli's Safari Adventures. You can find out more specifics about the game itself by finding Giovelli within the game, but essentially the premise is simple: spin a wheel to choose an animal, push a button to choose how many you'll be fighting, and fight until you finish off that wave! Each successful completion will up the potential amount of creatures spawned. Participation is rewarded though, as every creature you kill will give you 100 gold!
This is something I've been working on for quiiiiite a while now that admittedly got pushed to the side, but with the help of @Omei
I -believe- we got everything polished off and functional. As always, if you find any bugs (I'm looking at you @Moirean)
please bug them and if you can, message me the corresponding bug number.
Feel free to leave feedback here!