"So are we trying to build a Midnight Age where everyone gets along?" No, I'm trying to build a game in which players can all feel comfortable and safe exploring what they want to roleplay--nothing more, nothing less.Jhin said:You playing a "dark" character does not exempt you from considering this other person, as much as PKing someone does not exempt you from considering that other person (hence the issue system), and as much as roleplay does not inherently staunch you playing a "dark" character or having OOC compassion! Why are these being conflated!@Mati I mostly agree with you Mati but I feel lines are blurred in some areas. You mentioned a "dark" character doesn't exempt you from considering the other person as in showing OOC compassion. But, how often do people conflate the ideas of OOC compassion and likability. In real life not everyone will show you compassion and in real life not everyone will like you. So are we trying to build a Midnight Age where everyone gets along? While I believe you should consider the person you're RPing or even PKing with. How far does consideration go? Some people believe if you do something that they don't like, you didn't consider them. So is the expectation in Aetolia to do what everyone likes otherwise you're not considering others? I don't think anyone would want to exist in that environment. Which honestly brings up a topic of freedom of expression. In Aetolia are you free to RP based on your imagination or is your RP restricted by what people like and dislike? These types of issues in my opinion have made conflict in Aetolia less free. What funny to me is how someone will issue and won't ignore. If the problem is that big to where you have to involve the admin in an Issue. Why not just ignore them? Actually there's an idea if you issue someone, it forces you to ignore them for however amount of time. The two individuals obviously cant handle issues by communicating so they might as well ignore one another.