It seems like most of Spinesreach is not really into the PK scene and that's their choice. What isn't a choice is that all available PK is against two other cities - that's how the game is designed. When I play the game I want to RP and PK, I don't want to have to get involved oocly with a bunch of people in order to be able to do that. Remember this is the 'RP game' and it should support that playstyle.
I feel like it needs pointed out - in addition to Elene's mention that there is no unifying goal on Shadow tether - that Spinesreach currently has no reason to change and, really, why should they want to? They're content with their current situation and are happy with their RP and status. Outside players attempting to move in and "fix" things, as some of you have put it, would actually be far more disrespectful and far more damaging to IC and OOC relationships than attempting to address the larger tether issue.
There is not really a relationship issue. Unless we are talking about this event specifically, which the whole premise of the thread was to not, but even then Spines, outside a small handful of players, has been a non-presence on the field since I started. They really just only have a handful of people that will PK.I feel like it needs pointed out - in addition to Elene's mention that there is no unifying goal on Shadow tether - that Spinesreach currently has no reason to change and, really, why should they want to? They're content with their current situation and are happy with their RP and status. Outside players attempting to move in and "fix" things, as some of you have put it, would actually be far more disrespectful and far more damaging to IC and OOC relationships than attempting to address the larger tether issue.
I did not mention Spines specifically in my original post and this whole thing is moving into tribalism. We are purposefully taking my words in the most uncharitable way and it is derailing the thread. My point does not change, Tethers artificially tie a city success to another. So I am really missing how the observation is a 'shitty' attitude.
edit for clarification
Yikes what a shitty attitude.There is not really a relationship issue. Unless we are talking about this event specifically, which the whole premise of the thread was to not, but even then Spines, outside a small handful of players, has been a non-presence on the field since I started. They really just only have a handful of people that will PK.
If you care about it, you should help fix it. If you don't, well I guess keep blaming the game instead of yourselves for not taking action, and helping to mend the issues like Enorian and Duiran both took steps to.
I think a lot of the frustration stems from how we all look at tethers and roleplay around it. I've played this game since 2003, and took a 10 years break around the time multiclass was released. In my opinion, I feel that it was because of the progression that is multiclass that there was a real need to divide the game into distinctly identifiable tethers.
Undeath is a pretty easy concept for Spirit to rally around. There have been very strong precedents for both Enorian and Duiran to rally around it and set aside their differences temporarily for the common goal. Though they might contend about the actions each city takes that pit them against each other at times (I'm reminded of the Gorshire thing), it ultimately doesn't matter because it's deemed less important in the face of larger concerns.
However, the same cannot be said for Shadow. What do we actually have to rally around that has a strong precedent to it? From past to present, there hasn't been a singular banding "goal" that unites both Bloodloch and Spinesreach to work together. All too well do I remember the days when Spinesreach did ally itself with Duiran to war against Bloodloch, after all. Since then, relationships hasn't been the best between both cities, especially as Spinesreach more fully established itself as a republic against the dictatorship that is Bloodloch's government style. Both our cities are only on the same tether because our means to our ends involve methods that dabble into the "shadowy" part of morality or do away with it altogether. I know it might be an overused phrase, but it has always felt that for us, "The ends justify the means."
Taking all these points into consideration, I certainly do see why both Bloodloch and Spinesreach would place a stronger emphasis on their individual identities than working together when world conflict forces a confrontation between Shadow vs Spirit. We look through the lenses of our ideology before joining hands.
While community is a unique part of this game, I don't particularly enjoy OOC sentiments that influence RP decisions. I've made plenty of friendships from the Shadow side too that makes me continue to play and want to play, but I won't bend my back over and force things if they don't fit.
I have heard over and over that Shadow tends to not be so good at helping new people learn, focusing on a culture of self reliance. Maybe part of your problem is calling your tether's other city 'dead weight'. Maybe it wouldn't be so bad, or so hard, to help that other city move in a more positive direction.Unless something has changed significantly, I have a hard time believing this. When players come over from Spirit to Shadow, most remark on how helpful and kind Shadow is, which is the exact opposite of what they hear from other players. If this is the case, however, it'd be extremely cool of players to point this out rather than use it as ammunition to start arguments on the forums, as we are all one community and it should be in the interest of the game's health that we work to fix something like that. Pointing those people in the direction of actual helpful Shadow players and/or relaying to us when they fall by the wayside is a much better option than holding it in reserve as a "gotcha!" Furthermore, I think you also have to keep in mind that there are players who have had poor experiences in Shadow orgs due to their own behaviour and OOC issues and their word should be taken with a grain of salt.