I have some ideas on directions if this were to happen that could lead to more tension and conflict. I'll hit you up in private to discuss them, see if you think they might be viable. (View Post)
It seemed like a really fun idea and it got a lot of people engaged. Even my character who was not part of it all managed to get some rp and combat practice in (huge thanks to those who engaged an ou… (View Post)
Yes, but I found that in most high level areas that tactic might see you dead more often. As a Shifter, if you don't kill them on the first combo, but on the third strike, you might not want to hit t… (View Post)
Maybe even reducing the xp per sip, if you decide to divide it up rather than chug the whole thing down. Chug chalice = 100% 24h buff like normal Sip # chalice = splits chalice into # parts, reducing… (View Post)
> @Wjoltyr said: > It does make extra-squish classes extra brutal to bash in for run of the mill places. Looking at you, Scio. Glass Cannon is way worse when everyone is a hammer throwing Koopa… (View Post)