Honestly, the other IRE's have so many conflict axes that it's almost a little silly that Aetolia effectively only has the one. I'm glad to see the Admin trying to put strain on that idea, though. Ov… (View Post)
And, like, there are other benefits to a city that, I think, fit the scale of the consequences for not being in one. Having a city at your back, having the immediate social circle available, being ab… (View Post)
If I were to put it as a tl;dr way, the current city mechanical thing is like our Guild Sanction Mechanical Bonus Problem but 100x worse, and we got rid of Guild Sanction Mechanical Bonsues. (View Post)
Hello everyone! With the game at its All Time High when it comes to in-character tensions and org drama, and an apparent attempt by the upstairs folk to shift us from a binary conflict model to somet… (View Post)
When people metagame and try to make org decisions or otherwise run in game stuff either in Discord servers or other OOC mediums instead of just logging on and playing the game the way it was meant t… (View Post)