More this supposed conflict than conflict in general. I mean, when we reacted we got accused of greifing the people who started the 'conflict'. How is that right?
@Mephistoles no, I'm stating the fact that if we take the so-called high road and 'ignore is' people will tear into Duiran over it. And, if you hadn't noticed, p…
(Quote)
That sounds like a druid requirement. I know the Ascendril used to have an optional task about finding a place, exploring it, writing up a bit of a summary about what is in the area and maybe transcribing a map.
(Quote)
This is what the mudbot mapper is perfect for, honestly. Find an area, set it to autowalk you around, rinse, repeat. But man, getting that explorer rank the first time I made a character was a pain. I remember getting lost in the ith…
(Quote)
Have you not been paying attention to how Aetolia works? I'm honestly curious here. Because if you just start to ignore someone, particularly the sorts that are behind this whole incident, you end up having to put up with a bunch of self-s…
@Elie what he's saying is that conflict-resolution often needs to have a mechanic attached or else it loops forever. A good example is the old war system. It was clear …
@Moirean that's a bit better than the running assumption spirit-side. They're claiming it's to 'gather essence', presumably for essence caps. Now, I've filled spirit…
@Faerah I don't want this to sound like a personal attack, I really don't. But everything I've heard about the syssin's progression requirements just to get to GR3 an…
I guess my issue with that, though is the scale of it. Ultimately, what do we accomplish by using the staves? Look at the long-run. Or at least beyond the immediate five minutes.
I'm not saying this to complain. I'm glad they gave us -som…
(Quote)
Because the people doing it refuse to engage. That's the whole problem. We've got a group of people who are doing something that presumably is being done to generate conflict and when that conflict comes they hightail it to safety and derp…
The problem, though, Moi, is that the staves don't really offer much of an rp fix to the problem. You do it to an exterminated room, the extermination persists. You do it to a normally unexterminatable room, they can come in and exterminate - which,…
@Xarian, I'm not white-knighting. I'm frustrated as hell, though, that the people who actually are exterminating refuse to actually interact at all. It's a freakin' j…
I'm gonna go thorough this line by line so we can see how ridiculous the Indorani are with this:
(Quote)
Here's a solution: stop encouraging your people to do something that you -know- is basically greifing.
Pretty much. Apparently this all started because Dexter is butthurt that Duiran stacks bounties for something that is semi-permanent, costs resources to fix, and destroys a source of concoctions.
I'm curious who said that to you, because man...at this point I think some of us are/were pretty ticked off that none of the leaders on that side seem to be doing -anything- other than saying 'not our problem'.
@Ezalor except you're ignoring the fact that the staff effect lasts EXACTLY 60 minutes. It literally does -nothing- other than changing the environment for 60 minutes…
Oh, sure, right. I'm just going to sit here while you continue to justify letting one of your guilds go overboard with something to the point where the admin stepped in and gave duiran a way to actually take the offensive other than trying to lock d…
(Quote)
My face when you compare a spree of exterminating more than 100 rooms over the course of a single week because some people want to fill some freaking essence caps a little faster to a purely roleplay mechanic that lasts all of sixty …