If you're trying to set up a database in one day, maybe it's tedious (a bit), but most of us already have a table devoted to the enemies that typically show up to lessers. Updating an already-built database is going to take like one second if you do…
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Honestly, a name database is not that big of a pain. Lessers/majors/orrery usually have the same 30 dingdongs showing up to them all the time, and most of our target lists are prebaked in from people we know who will show up. Will it makes …
While militia membership is a giveaway, the Academy info is borderline meaningless, unless you're telling me you're comfortable running an entire system's IFF on which academy they graduated from. Militia does give you that info, yes, and maybe that…
edit: the info in the API was always bad and if it was information we were meant to have ready available to us, it'd be in HONORS. This creates some work…
edit: although I'm not too shaken up about a 2000 credit artifact countering something that costs 4000+ credits with limited distribution. If anything that's a slant in phase's favor.
If you're a guilded Syssin, I believe that level 20 goggles are still useless against phaseveil. It grants the very basic "phasesense" ability, to which Sanctioned Syssin (do those exist?) and Guilded Syssin have a 100% success-rate counter to. Gem …
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Yeah honestly if bracer and eye gets a nerf, something really ought to be done about phaseveil. Being detected in phase is already partially counterable with an artifact investment (gem). Coupled with all these things, veil (an extremely po…
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Currently events keep only happening when it's time for me to make dinner and do bedtime for my kid, I'm sympathetic to this lol. But there's lots of stuff dropping lately, so chin up my dude!
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Is this true? I could swear I could hear "emote says" with eavesdrop. Or does that currently only work if you're eavesdropping through not-a-door?
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I think this is my problem with the general argument that phase needs some sort of buff, and why it seems like it's maybe a lazy solution to the problems with spying. Spying, like any sort of PVP, in both real life and in game, is going to …
Ugh, so, like, I wanna be sympathetic to this "bracer makes it hard" thing, like, a lot, but I'm not 100% convinced the answer to it is "I should be able to enter an area phased and immediately have unstoppable access to all important conversations.…
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So while I generally agree that eye sigil quickwielding is essentially impossible to run from, and maybe that's worth taking a look at, it also seems that a lot of things are being left unexamined. Does this have to be the guild RP? 'cause …
So! There's a lot going on in this OP, so I think the best way to tackle this is linearly.
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Honestly I still think the "guild" field should be taken out of the API. Also do I get to make the joke about the Syssin discord server being a majo…
Honestly, in my experience, esteem is barely policed, if it is at all, and I don't think it's necessarily problematic to consider widening it to have a more robust purview. I'm not sure why it has to be for RP other than that's what it was or…
ngl I hate that idea for reasons that are hard to articulate. It's worth pointing out that esteem being tied to mechanical benefits turned it into a nightmare system, and idk. Something about player-side blessings like that squicks me out.
The only real downside I can see to having novices funneled into guilds again is that it might be slightly awkward when they switch guilds instantly using their Newbie Privilege, but honestly that's an expected part of the game to me. I honestly mis…
Honestly, as far as abuse mitigation goes, I'd say that it could just be something that has really strict penalties for abuse. Take the Artie away (or temporary time outs from using it) if people violate the rules, and police it through issues like …
Blessings and guild sanction are a super bad comparison for a ton of reasons. Some of which Iazamat mentioned above, but also, all blessings are identical (and frequently RP'd anyway). If you peeve off one god you can just go to another for an ident…
Yeah, I was just pulling examples I wasn't familiar with from the help file; I think that also illustrates how, like, kinda wildly all over the map sanction bonuses are. Some make quite a difference in viability and combat stamina/sustinability, and…
Right, I don't disagree (overall) with what you're saying wrt why people are or aren't sanctioned and there being consequences for roleplay. I just think those consequence should be entirely roleplay/roleplay skill related.